52 lines
1.9 KiB
JavaScript
52 lines
1.9 KiB
JavaScript
const fetchRelationship = (attempt, userId, store) => new Promise((resolve, reject) => {
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setTimeout(() => {
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store.state.api.backendInteractor.fetchUserRelationship({ id: userId })
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.then((relationship) => {
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store.commit('updateUserRelationship', [relationship])
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return relationship
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})
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.then((relationship) => resolve([relationship.following, relationship.requested, relationship.locked, attempt]))
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.catch((e) => reject(e))
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}, 500)
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}).then(([following, sent, locked, attempt]) => {
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if (!following && !(locked && sent) && attempt <= 3) {
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// If we BE reports that we still not following that user - retry,
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// increment attempts by one
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fetchRelationship(++attempt, userId, store)
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}
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})
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export const requestFollow = (userId, store) => new Promise((resolve, reject) => {
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store.state.api.backendInteractor.followUser({ id: userId })
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.then((updated) => {
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store.commit('updateUserRelationship', [updated])
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if (updated.following || (updated.locked && updated.requested)) {
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// If we get result immediately or the account is locked, just stop.
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resolve()
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return
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}
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// But usually we don't get result immediately, so we ask server
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// for updated user profile to confirm if we are following them
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// Sometimes it takes several tries. Sometimes we end up not following
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// user anyway, probably because they locked themselves and we
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// don't know that yet.
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// Recursive Promise, it will call itself up to 3 times.
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return fetchRelationship(1, updated, store)
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.then(() => {
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resolve()
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})
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})
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})
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export const requestUnfollow = (userId, store) => new Promise((resolve, reject) => {
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store.state.api.backendInteractor.unfollowUser({ id: userId })
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.then((updated) => {
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store.commit('updateUserRelationship', [updated])
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resolve({
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updated
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})
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})
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})
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