Finish wormle

FossilOrigin-Name: 5c6b0df0549e27536bd06732fff0eced8aba5bf8dfc813a6e99d1f3787e5312f
This commit is contained in:
nekobit 2022-06-18 01:40:39 +00:00
parent 7fed076c04
commit 9db1263ad5
3 changed files with 136 additions and 28 deletions

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dist/img/noname.png vendored Normal file

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115
dist/js/worm.js vendored
View file

@ -8,6 +8,9 @@ const LEFT = 3;
const STATE_START = 0;
const STATE_PLAYING = 1;
const STATE_GAME_OVER = 2;
const STATE_GAME_WIN = 3;
let started = false;
class Wormle
{
@ -27,8 +30,10 @@ class Wormle
// Apply class to get properties
this.view.className = "wormle-view";
this.apples = [];
this.state_handle();
this.loop = null;
}
reset()
@ -37,16 +42,26 @@ class Wormle
this.body = [];
this.body_len = 8;
this.score = 0;
this.food_sum = 4;
this.level = 0;
this.tickspeed = 400;
this.tickspeed = 280;
// Controls
this.pos = this.spawn_pos = { x: 3, y: 3 };
this.direction = RIGHT;
this.direction_queue = [];
this.clear_apples();
this.apples = [];
this.add_apple()
this.add_apple();
}
clear_apples()
{
const len = this.apples.length
for (let i = 0; i < len; ++i)
{
this.apples[this.apples.length-1].elem.remove();
this.apples.pop();
}
}
obj_rand_position()
@ -116,6 +131,14 @@ class Wormle
}
}
last_dir()
{
if (this.direction_queue.length)
return this.direction_queue[this.direction_queue-1];
else
return this.direction;
}
worm_update()
{
// Yeah this is ugly and i don't care its just an easter egg...
@ -176,22 +199,38 @@ class Wormle
<p>Press any key...</p>`;
}
game_win()
{
this.title.innerHTML = `<h1>You won Wormle!</h1>
<p>Pat yourself on the back...</p>
<img src="../img/noname.png"> <img src="../img/noname.png"> <img src="../img/noname.png"> `;
}
start()
{
this.title.innerHTML = `<h1>Wormle</h1>
<p>Press any key...</p>`;
this.reset();
for (let i of document.querySelectorAll(".wormle-body"))
{
i.remove();
}
this.title.innerHTML = `<h1>Wormle</h1>
<input type="button" value="Play" class="wormle-play-btn">`;
this.reset();
// Play button
let btn = this.title.querySelector(".wormle-play-btn");
let that = this;
if (btn)
btn.addEventListener("click", () => {
that.next_state();
this.view.focus();
});
}
next_state()
{
this.state++;
if (this.state > STATE_GAME_OVER)
if (this.state >= STATE_GAME_OVER)
this.state = 0;
this.state_handle();
}
@ -214,6 +253,10 @@ class Wormle
this.game_over();
break;
case STATE_GAME_WIN:
this.game_win();
break;
default:
this.score_text.innerHTML = this.score;
this.title.innerHTML = '';
@ -227,12 +270,22 @@ class Wormle
return this.body[index];
}
next_level()
{
if (this.level > 6) return;
this.level++;
this.tickspeed -= 25;
if (this.level % 2 == 0) this.add_apple();
}
check_collision(x = this.body[0].pos.x, y = this.body[0].pos.y)
{
for (let i = 1; i < this.body.length; ++i)
{
if (x === this.body[i].pos.x &&
y === this.body[i].pos.y)
y === this.body[i].pos.y ||
x >= this.grid_size[0] || x < 0 ||
y >= this.grid_size[1] || y < 0)
{
return true;
}
@ -252,15 +305,30 @@ class Wormle
this.worm_update();
// Apple collision
for (let apple of this.apples)
for (let i = 0; i < this.apples.length; ++i)
{
if (this.body[0].pos.x === apple.pos.x &&
this.body[0].pos.y === apple.pos.y)
if (this.body[0].pos.x === this.apples[i].pos.x &&
this.body[0].pos.y === this.apples[i].pos.y)
{
apple.elem.remove();
// Delete apple
this.apples[i].elem.remove();
this.apples.splice(i, 1);
this.update_score();
this.body_len += APPLE_MULTIPLIER;
this.add_apple();
// Check if max size
if (this.body_len >= this.grid_size[0] * this.grid_size[1])
{
this.state = STATE_GAME_WIN;
this.state_handle();
}
if (this.score % 10 === 0)
{
this.next_level();
}
}
}
@ -276,6 +344,9 @@ class Wormle
function start_wormle()
{
if (started)
return;
started = true;
let wormle_view = document.createElement("div");
wormle_view.tabIndex = 1;
let title = document.createElement("span");
@ -288,10 +359,13 @@ function start_wormle()
grid_size: [16, 16], // Tiles
view_size: [400, 400], // Px
});
setInterval(() => {
let callback = () => {
game.update();
}, game.tickspeed);
game.loop = setTimeout(callback, game.tickspeed);
};
game.loop = setTimeout(callback, game.tickspeed);
document.addEventListener("keydown", (e) => {
// Fallback incase
@ -305,22 +379,23 @@ function start_wormle()
{
// Left
case 37: {
game.move(LEFT);
if (game.last_dir() !== RIGHT) game.move(LEFT);
break;
}
// Up
case 38: {
game.move(UP);
if (game.last_dir() !== DOWN) game.move(UP);
break;
}
// Right
case 39: {
game.move(RIGHT);
if (game.last_dir() !== LEFT) game.move(RIGHT);
break;
}
// Down
case 40: {
game.move(DOWN);
if (game.last_dir() !== UP)
game.move(DOWN);
break;
}
}

49
dist/treebird20.css vendored
View file

@ -1975,14 +1975,25 @@ ul.large-list li a.edit-list-btn
border: 0;
padding: 0;
margin: 0;
font-size: 54px;
text-shadow: 0px 2px 5px rgba(0, 0, 0, 0.3);
}
.wormle-view h1,
.wormle-view p,
.wormle-view .wormle-score,
.wormle-view input
{
position: relative;
z-index: 999;
}
.wormle-body
{
z-index: 3;
position: absolute;
border-radius: 4px;
border-radius: 7px;
/* border-radius: 4px; */
}
.wormle-player
@ -1995,19 +2006,41 @@ ul.large-list li a.edit-list-btn
{
background-color: #dd0000;
border: 1px solid #aa0000;
border-radius: 100%;
box-shadow: 0px 0px 20px 4px rgba(200, 0, 0, 0.4);
}
/* .wormle-view .wormle-body:last-child */
/* { */
/* transition: left .2s linear, top .2s linear; */
/* } */
.wormle-play-btn
{
margin-top: 12px;
padding: 68px 0px 72px;
border: none !important;
border-bottom: 4px solid #009000 !important;
box-shadow: 0px 4px 14px rgba(0, 0, 0, 0.2);
background: linear-gradient(#00ee00, #00cc00);
text-shadow: 0px 1px 3px rgba(0, 0, 0, .6);
font-size: 34px;
font-family: monospace;
color: #fff;
border-radius: 6px;
transition: .1s;
cursor: pointer;
}
.wormle-play-btn:hover
{
margin-top: 16px;
border-bottom: 0px solid #009000 !important;
box-shadow: none;
}
.wormle-score
{
z-index: 9;
padding-right: 4px;
position: absolute;
right: 5px;
font-size: 18px;
float: right;
font-size: 20px;
color: black;
}