const fetchUser = (attempt, user, store) => new Promise((resolve, reject) => { setTimeout(() => { store.state.api.backendInteractor.fetchUser({ id: user.id }) .then((user) => store.commit('addNewUsers', [user])) .then(() => resolve([user.following, user.requested, user.locked, attempt])) .catch((e) => reject(e)) }, 500) }).then(([following, sent, locked, attempt]) => { if (!following && !locked && attempt <= 3) { // If we BE reports that we still not following that user - retry, // increment attempts by one return fetchUser(++attempt, user, store) } else { // If we run out of attempts, just return whatever status is. return sent } }) export const requestFollow = (user, store) => new Promise((resolve, reject) => { store.state.api.backendInteractor.followUser(user.id) .then((updated) => { store.commit('updateUserRelationship', [updated]) if (updated.following || user.locked) { // If we get result immediately or the account is locked, just stop. resolve({ sent: updated.requested }) return } // But usually we don't get result immediately, so we ask server // for updated user profile to confirm if we are following them // Sometimes it takes several tries. Sometimes we end up not following // user anyway, probably because they locked themselves and we // don't know that yet. // Recursive Promise, it will call itself up to 3 times. return fetchUser(1, user, store) .then((sent) => { resolve({ sent }) }) }) }) export const requestUnfollow = (user, store) => new Promise((resolve, reject) => { store.state.api.backendInteractor.unfollowUser(user.id) .then((updated) => { store.commit('updateUserRelationship', [updated]) resolve({ updated }) }) })