import { convert, brightness, contrastRatio } from 'chromatism' import { alphaBlend, alphaBlendLayers, getTextColor, mixrgb } from '../color_convert/color_convert.js' /* * # What's all this? * Here be theme engine for pleromafe. All of this supposed to ease look * and feel customization, making widget styles and make developer's life * easier when it comes to supporting themes. Like many other theme systems * it operates on color definitions, or "slots" - for example you define * "button" color slot and then in UI component Button's CSS you refer to * it as a CSS3 Variable. * * Some applications allow you to customize colors for certain things. * Some UI toolkits allow you to define colors for each type of widget. * Most of them are pretty barebones and have no assistance for common * problems and cases, and in general themes themselves are very hard to * maintain in all aspects. This theme engine tries to solve all of the * common problems with themes. * * You don't have redefine several similar colors if you just want to * change one color - all color slots are derived from other ones, so you * can have at least one or two "basic" colors defined and have all other * components inherit and modify basic ones. * * You don't have to test contrast ratio for colors or pick text color for * each element even if you have light-on-dark elements in dark-on-light * theme. * * You don't have to maintain order of code for inheriting slots from othet * slots - dependency graph resolving does it for you. */ /* This indicates that this version of code outputs similar theme data and * should be incremented if output changes - for instance if getTextColor * function changes and older themes no longer render text colors as * author intended previously. */ export const CURRENT_VERSION = 3 /* This is a definition of all layer combinations * each key is a topmost layer, each value represents layer underneath * this is essentially a simplified tree */ export const LAYERS = { undelay: null, // root topBar: null, // no transparency support badge: null, // no transparency support fg: null, bg: 'underlay', highlight: 'bg', panel: 'bg', btn: 'bg', btnPanel: 'panel', btnTopBar: 'topBar', input: 'bg', inputPanel: 'panel', inputTopBar: 'topBar', alert: 'bg', alertPanel: 'panel', poll: 'bg' } /* By default opacity slots have 1 as default opacity * this allows redefining it to something else */ export const DEFAULT_OPACITY = { alert: 0.5, input: 0.5, faint: 0.5, underlay: 0.15 } /** SUBJECT TO CHANGE IN THE FUTURE, this is all beta * Color and opacity slots definitions. Each key represents a slot. * * Short-hands: * String beginning with `--` - value after dashes treated as sole * dependency - i.e. `--value` equivalent to { depends: ['value']} * String beginning with `#` - value would be treated as solid color * defined in hexadecimal representation (i.e. #FFFFFF) and will be * used as default. `#FFFFFF` is equivalent to { default: '#FFFFFF'} * * Full definition: * @property {String[]} depends - color slot names this color depends ones. * cyclic dependencies are supported to some extent but not recommended. * @property {String} [opacity] - opacity slot used by this color slot. * opacity is inherited from parents. To break inheritance graph use null * @property {Number} [priority] - EXPERIMENTAL. used to pre-sort slots so * that slots with higher priority come earlier * @property {Function(mod, ...colors)} [color] - function that will be * used to determine the color. By default it just copies first color in * dependency list. * @argument {Number} mod - `1` (light-on-dark) or `-1` (dark-on-light) * depending on background color (for textColor)/given color. * @argument {...Object} deps - each argument after mod represents each * color from `depends` array. All colors take user customizations into * account and represented by { r, g, b } objects. * @returns {Object} resulting color, should be in { r, g, b } form * * @property {Boolean|String} [textColor] - true to mark color slot as text * color. This enables automatic text color generation for the slot. Use * 'preserve' string if you don't want text color to fall back to * black/white. Use 'bw' to only ever use black or white. This also makes * following properties required: * @property {String} [layer] - which layer the text sit on top on - used * to account for transparency in text color calculation * layer is inherited from parents. To break inheritance graph use null * @property {String} [variant] - which color slot is background (same as * above, used to account for transparency) */ export const SLOT_INHERITANCE = { bg: { depends: [], opacity: 'bg', priority: 1 }, fg: { depends: [], priority: 1 }, text: { depends: [], priority: 1 }, underlay: { default: '#000000', opacity: 'underlay' }, link: { depends: ['accent'], priority: 1 }, accent: { depends: ['link'], priority: 1 }, faint: { depends: ['text'], opacity: 'faint' }, faintLink: { depends: ['link'], opacity: 'faint' }, cBlue: '#0000ff', cRed: '#FF0000', cGreen: '#00FF00', cOrange: '#E3FF00', highlight: { depends: ['bg'], color: (mod, bg) => brightness(5 * mod, bg).rgb }, highlightFaintText: { depends: ['faint'], layer: 'highlight', textColor: true }, highlightFaintLink: { depends: ['faintLink'], layer: 'highlight', textColor: 'preserve' }, highlightText: { depends: ['text'], layer: 'highlight', textColor: true }, highlightLink: { depends: ['link'], layer: 'highlight', textColor: 'preserve' }, highlightIcon: { depends: ['highlight', 'highlightText'], color: (mod, bg, text) => mixrgb(bg, text) }, selectedPost: '--highlight', selectedPostFaintText: { depends: ['highlightFaintText'], layer: 'highlight', variant: 'selectedPost', textColor: true }, selectedPostFaintLink: { depends: ['highlightFaintLink'], layer: 'highlight', variant: 'selectedPost', textColor: 'preserve' }, selectedPostText: { depends: ['highlightText'], layer: 'highlight', variant: 'selectedPost', textColor: true }, selectedPostLink: { depends: ['highlightLink'], layer: 'highlight', variant: 'selectedPost', textColor: 'preserve' }, selectedPostIcon: { depends: ['selectedPost', 'selectedPostText'], color: (mod, bg, text) => mixrgb(bg, text) }, selectedMenu: '--highlight', selectedMenuFaintText: { depends: ['highlightFaintText'], layer: 'highlight', variant: 'selectedMenu', textColor: true }, selectedMenuFaintLink: { depends: ['highlightFaintLink'], layer: 'highlight', variant: 'selectedMenu', textColor: 'preserve' }, selectedMenuText: { depends: ['highlightText'], layer: 'highlight', variant: 'selectedMenu', textColor: true }, selectedMenuLink: { depends: ['highlightLink'], layer: 'highlight', variant: 'selectedMenu', textColor: 'preserve' }, selectedMenuIcon: { depends: ['selectedMenu', 'selectedMenuText'], color: (mod, bg, text) => mixrgb(bg, text) }, lightText: { depends: ['text'], color: (mod, text) => brightness(20 * mod, text).rgb }, border: { depends: ['fg'], opacity: 'border', color: (mod, fg) => brightness(2 * mod, fg).rgb }, poll: { depends: ['accent', 'bg'], copacity: 'poll', color: (mod, accent, bg) => alphaBlend(accent, 0.4, bg) }, pollText: { depends: ['text'], layer: 'poll', textColor: true }, icon: { depends: ['bg', 'text'], inheritsOpacity: false, color: (mod, bg, text) => mixrgb(bg, text) }, // Foreground fgText: { depends: ['text'], layer: 'fg', textColor: true }, fgLink: { depends: ['link'], layer: 'fg', textColor: 'preserve' }, // Panel header panel: { depends: ['fg'], opacity: 'panel' }, panelText: { depends: ['text'], layer: 'panel', textColor: true }, panelFaint: { depends: ['text'], layer: 'panel', opacity: 'faint', textColor: true }, panelLink: { depends: ['fgLink'], layer: 'panel', textColor: 'preserve' }, // Top bar topBar: '--fg', topBarText: { depends: ['text'], layer: 'topBar', textColor: true }, topBarLink: { depends: ['fgLink'], layer: 'topBar', textColor: 'preserve' }, // Tabs tab: { depends: ['btn'] }, tabText: { depends: ['btnText'], layer: 'btn', textColor: true }, tabActiveText: { depends: ['text'], layer: 'bg', textColor: true }, // Buttons btn: { depends: ['fg'], opacity: 'btn' }, btnText: { depends: ['text'], layer: 'btn', textColor: true }, btnPanelText: { depends: ['panelText'], layer: 'btnPanel', variant: 'btn', textColor: true }, btnTopBarText: { depends: ['topBarText'], layer: 'btnTopBar', variant: 'btn', textColor: true }, // Buttons: pressed btnPressed: '--btn', btnPressedText: { depends: ['btnText'], layer: 'btn', variant: 'btnPressed', textColor: true }, btnPressedPanel: { depends: ['btnPressed'] }, btnPressedPanelText: { depends: ['btnPanelText'], layer: 'btnPanel', variant: 'btnPressed', textColor: true }, btnPressedTopBarText: { depends: ['btnTopBarText'], layer: 'btnTopBar', variant: 'btnPressed', textColor: true }, // Buttons: toggled btnToggled: { depends: ['btn'], color: (mod, btn) => brightness(mod * 20, btn).rgb }, btnToggledText: { depends: ['btnText'], layer: 'btn', variant: 'btnToggled', textColor: true }, btnToggledPanelText: { depends: ['btnPanelText'], layer: 'btnPanel', variant: 'btnToggled', textColor: true }, btnToggledTopBarText: { depends: ['btnTopBarText'], layer: 'btnTopBar', variant: 'btnToggled', textColor: true }, // Buttons: disabled btnDisabled: { depends: ['btn', 'bg'], color: (mod, btn, bg) => alphaBlend(btn, 0.5, bg) }, btnDisabledText: { depends: ['btnText'], layer: 'btn', variant: 'btnDisabled', textColor: true, color: (mod, text) => brightness(mod * -60, text).rgb }, btnDisabledPanelText: { depends: ['btnPanelText'], layer: 'btnPanel', variant: 'btnDisabled', textColor: true, color: (mod, text) => brightness(mod * -60, text).rgb }, btnDisabledTopBarText: { depends: ['btnTopBarText'], layer: 'btnTopBar', variant: 'btnDisabled', textColor: true, color: (mod, text) => brightness(mod * -60, text).rgb }, // Input fields input: { depends: ['fg'], opacity: 'input' }, inputText: { depends: ['text'], layer: 'input', textColor: true }, inputPanelText: { depends: ['panelText'], layer: 'inputPanel', variant: 'input', textColor: true }, inputTopbarText: { depends: ['topBarText'], layer: 'inputTopBar', variant: 'input', textColor: true }, alertError: { depends: ['cRed'], opacity: 'alert' }, alertErrorText: { depends: ['text'], layer: 'alert', variant: 'alertError', textColor: true }, alertErrorPanelText: { depends: ['panelText'], layer: 'alertPanel', variant: 'alertError', textColor: true }, alertWarning: { depends: ['cOrange'], opacity: 'alert' }, alertWarningText: { depends: ['text'], layer: 'alert', variant: 'alertWarning', textColor: true }, alertWarningPanelText: { depends: ['panelText'], layer: 'alertPanel', variant: 'alertWarning', textColor: true }, badgeNotification: '--cRed', badgeNotificationText: { depends: ['text', 'badgeNotification'], layer: 'badge', variant: 'badgeNotification', textColor: 'bw' } } export const getLayersArray = (layer, data = LAYERS) => { let array = [layer] let parent = data[layer] while (parent) { array.unshift(parent) parent = data[parent] } return array } export const getLayers = (layer, variant = layer, opacitySlot, colors, opacity) => { return getLayersArray(layer).map((currentLayer) => ([ currentLayer === layer ? colors[variant] : colors[currentLayer], currentLayer === layer ? opacity[opacitySlot] || 1 : opacity[currentLayer] ])) } const getDependencies = (key, inheritance) => { const data = inheritance[key] if (typeof data === 'string' && data.startsWith('--')) { return [data.substring(2)] } else { if (data === null) return [] const { depends, layer, variant } = data const layerDeps = layer ? getLayersArray(layer).map(currentLayer => { return currentLayer === layer ? variant || layer : currentLayer }) : [] if (Array.isArray(depends)) { return [...depends, ...layerDeps] } else { return [...layerDeps] } } } /** * Sorts inheritance object topologically - dependant slots come after * dependencies * * @property {Object} inheritance - object defining the nodes * @property {Function} getDeps - function that returns dependencies for * given value and inheritance object. * @returns {String[]} keys of inheritance object, sorted in topological * order. Additionally, dependency-less nodes will always be first in line */ export const topoSort = ( inheritance = SLOT_INHERITANCE, getDeps = getDependencies ) => { // This is an implementation of https://en.wikipedia.org/wiki/Tarjan%27s_strongly_connected_components_algorithm const allKeys = Object.keys(inheritance) const whites = new Set(allKeys) const grays = new Set() const blacks = new Set() const unprocessed = [...allKeys] const output = [] const step = (node) => { if (whites.has(node)) { // Make node "gray" whites.delete(node) grays.add(node) // Do step for each node connected to it (one way) getDeps(node, inheritance).forEach(step) // Make node "black" grays.delete(node) blacks.add(node) // Put it into the output list output.push(node) } else if (grays.has(node)) { console.debug('Cyclic depenency in topoSort, ignoring') output.push(node) } else if (blacks.has(node)) { // do nothing } else { throw new Error('Unintended condition in topoSort!') } } while (unprocessed.length > 0) { step(unprocessed.pop()) } return output.sort((a, b) => { const depsA = getDeps(a, inheritance).length const depsB = getDeps(b, inheritance).length if (depsA === depsB || (depsB !== 0 && depsA !== 0)) return 0 if (depsA === 0 && depsB !== 0) return -1 if (depsB === 0 && depsA !== 0) return 1 }) } const expandSlotValue = (value) => { if (typeof value === 'object') return value return { depends: value.startsWith('--') ? [value.substring(2)] : [], default: value.startsWith('#') ? value : undefined } } /** * retrieves opacity slot for given slot. This goes up the depenency graph * to find which parent has opacity slot defined for it. * TODO refactor this */ export const getOpacitySlot = ( k, inheritance = SLOT_INHERITANCE, getDeps = getDependencies ) => { const value = expandSlotValue(inheritance[k]) if (value.opacity === null) return if (value.opacity) return value.opacity const findInheritedOpacity = (key, visited = [k]) => { const depSlot = getDeps(key, inheritance)[0] if (depSlot === undefined) return const dependency = inheritance[depSlot] if (dependency === undefined) return if (dependency.opacity || dependency === null) { return dependency.opacity } else if (dependency.depends && visited.includes(depSlot)) { return findInheritedOpacity(depSlot, [...visited, depSlot]) } else { return null } } if (value.depends) { return findInheritedOpacity(k) } } /** * retrieves layer slot for given slot. This goes up the depenency graph * to find which parent has opacity slot defined for it. * this is basically copypaste of getOpacitySlot except it checks if key is * in LAYERS * TODO refactor this */ export const getLayerSlot = ( k, inheritance = SLOT_INHERITANCE, getDeps = getDependencies ) => { const value = expandSlotValue(inheritance[k]) if (LAYERS[k]) return k if (value.layer === null) return if (value.layer) return value.layer const findInheritedLayer = (key, visited = [k]) => { const depSlot = getDeps(key, inheritance)[0] if (depSlot === undefined) return const dependency = inheritance[depSlot] if (dependency === undefined) return if (dependency.layer || dependency === null) { return dependency.layer } else if (dependency.depends) { return findInheritedLayer(dependency, [...visited, depSlot]) } else { return null } } if (value.depends) { return findInheritedLayer(k) } } /** * topologically sorted SLOT_INHERITANCE */ export const SLOT_ORDERED = topoSort( Object.entries(SLOT_INHERITANCE) .sort(([aK, aV], [bK, bV]) => ((aV && aV.priority) || 0) - ((bV && bV.priority) || 0)) .reduce((acc, [k, v]) => ({ ...acc, [k]: v }), {}) ) /** * Dictionary where keys are color slots and values are opacity associated * with them */ export const SLOTS_OPACITIES_DICT = Object.entries(SLOT_INHERITANCE).reduce((acc, [k, v]) => { const opacity = getOpacitySlot(k, SLOT_INHERITANCE, getDependencies) if (opacity) { return { ...acc, [k]: opacity } } else { return acc } }, {}) /** * All opacity slots used in color slots, their default values and affected * color slots. */ export const OPACITIES = Object.entries(SLOT_INHERITANCE).reduce((acc, [k, v]) => { const opacity = getOpacitySlot(k, SLOT_INHERITANCE, getDependencies) if (opacity) { return { ...acc, [opacity]: { defaultValue: DEFAULT_OPACITY[opacity] || 1, affectedSlots: [...((acc[opacity] && acc[opacity].affectedSlots) || []), k] } } } else { return acc } }, {}) /** * Handle dynamic color */ export const computeDynamicColor = (sourceColor, getColor, mod) => { if (typeof sourceColor !== 'string' || !sourceColor.startsWith('--')) return sourceColor let targetColor = null // Color references other color const [variable, modifier] = sourceColor.split(/,/g).map(str => str.trim()) const variableSlot = variable.substring(2) targetColor = getColor(variableSlot) if (modifier) { targetColor = brightness(Number.parseFloat(modifier) * mod, targetColor).rgb } return targetColor } /** * THE function you want to use. Takes provided colors and opacities, mod * value and uses inheritance data to figure out color needed for the slot. */ export const getColors = (sourceColors, sourceOpacity, mod) => SLOT_ORDERED.reduce(({ colors, opacity }, key) => { const value = SLOT_INHERITANCE[key] const isObject = typeof value === 'object' const isString = typeof value === 'string' const sourceColor = sourceColors[key] let outputColor = null if (sourceColor) { // Color is defined in source color let targetColor = sourceColor if (targetColor === 'transparent') { // We take only layers below current one const layers = getLayers( getLayerSlot(key), key, getOpacitySlot(key) || key, colors, opacity ).slice(0, -1) targetColor = { // TODO: try to use alpha-blended background here ...alphaBlendLayers( convert('#FF00FF').rgb, layers ), a: 0 } } else if (typeof sourceColor === 'string' && sourceColor.startsWith('--')) { targetColor = computeDynamicColor( sourceColor, variableSlot => colors[variableSlot] || sourceColors[variableSlot], mod ) } else if (typeof sourceColor === 'string' && sourceColor.startsWith('#')) { targetColor = convert(targetColor).rgb } outputColor = { ...targetColor } } else if (isString && value.startsWith('#')) { // slot: '#000000' shorthand outputColor = convert(value).rgb } else if (isObject && value.default) { // same as above except in object form outputColor = convert(value.default).rgb } else { // calculate color const defaultColorFunc = (mod, dep) => ({ ...dep }) const deps = getDependencies(key, SLOT_INHERITANCE) const colorFunc = (isObject && value.color) || defaultColorFunc if (value.textColor) { // textColor case const bg = alphaBlendLayers( { ...colors[deps[0]] }, getLayers( value.layer, value.variant || value.layer, getOpacitySlot(value.variant || value.layer), colors, opacity ) ) if (value.textColor === 'bw') { outputColor = contrastRatio(bg).rgb } else { let color = { ...colors[deps[0]] } if (value.color) { const isLightOnDark = convert(bg).hsl.l < convert(color).hsl.l const mod = isLightOnDark ? 1 : -1 color = value.color(mod, ...deps.map((dep) => ({ ...colors[dep] }))) } outputColor = getTextColor( bg, { ...color }, value.textColor === 'preserve' ) } } else { // background color case outputColor = colorFunc( mod, ...deps.map((dep) => ({ ...colors[dep] })) ) } } if (!outputColor) { throw new Error('Couldn\'t generate color for ' + key) } const opacitySlot = getOpacitySlot(key) if (opacitySlot && outputColor.a === undefined) { outputColor.a = sourceOpacity[opacitySlot] || OPACITIES[opacitySlot].defaultValue || 1 } if (opacitySlot) { return { colors: { ...colors, [key]: outputColor }, opacity: { ...opacity, [opacitySlot]: outputColor.a } } } else { return { colors: { ...colors, [key]: outputColor }, opacity } } }, { colors: {}, opacity: {} })