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<title>Class BaseDirectory </title>
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<article data-uid="Xdg.Directories.BaseDirectory">
<h1 id="Xdg_Directories_BaseDirectory" data-uid="Xdg.Directories.BaseDirectory" class="text-break">
Class BaseDirectory <a class="header-action link-secondary" title="View source" href="https://github.com/xdg-net/Xdg.Directories/blob/master/src/Xdg.Directories/BaseDirectory.cs/#L4"><i class="bi bi-code-slash"></i></a>
</h1>
<div class="facts text-secondary">
<dl><dt>Namespace</dt><dd><a class="xref" href="Xdg.html">Xdg</a>.<a class="xref" href="Xdg.Directories.html">Directories</a></dd></dl>
<dl><dt>Assembly</dt><dd>Xdg.Directories.dll</dd></dl>
</div>
<div class="markdown summary"><p>The XDG Base Directory specification is a standard created by freedesktop.org that standardizes the location of storing application files.</p>
</div>
<div class="markdown conceptual"></div>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static class BaseDirectory</code></pre>
</div>
<dl class="typelist inheritance">
<dt>Inheritance</dt>
<dd>
<div><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object">object</a></div>
<div><span class="xref">BaseDirectory</span></div>
</dd>
</dl>
<dl class="typelist inheritedMembers">
<dt>Inherited Members</dt>
<dd>
<div>
<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)">object.Equals(object)</a>
</div>
<div>
<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)">object.Equals(object, object)</a>
</div>
<div>
<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.gethashcode">object.GetHashCode()</a>
</div>
<div>
<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.gettype">object.GetType()</a>
</div>
<div>
<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone">object.MemberwiseClone()</a>
</div>
<div>
<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.referenceequals">object.ReferenceEquals(object, object)</a>
</div>
<div>
<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.tostring">object.ToString()</a>
</div>
</dd></dl>
<h2 id="Xdg_Directories_BaseDirectory_remarks">Remarks</h2>
<div class="markdown level0 remarks"> <p>
<br>
This allows users to have less clutter in their home directories, and allows programmers to not have to hard-code directories.
</p>
<br>
For all base directories, the directories are resolved as follows:
<ol><li><span class="term">
The respective <code>XDG_*</code> enivronment variable
</span>will always be used if specified</li><li><table><tbody><tr></tr><tr><td class="term">Windows</td><td class="description">
Use <a href="https://learn.microsoft.com/en-us/windows/win32/shell/known-folders">Known Folders</a>.
</td></tr><tr><td class="term">macOS</td><td class="description">
Follow the <a href="https://developer.apple.com/library/archive/documentation/FileManagement/Conceptual/FileSystemProgrammingGuide/FileSystemOverview/FileSystemOverview.html#//apple_ref/doc/uid/TP40010672-CH2-SW1">Apple documentation</a> on application-specific files.
</td></tr><tr><td class="term">Linux/FreeBSD</td><td class="description">
Follow the <a href="https://specifications.freedesktop.org/basedir-spec/basedir-spec-latest.html">XDG Base Directory</a> specification.
</td></tr></tbody></table></li></ol>
</div>
<h2 class="section" id="properties">Properties
</h2>
<a id="Xdg_Directories_BaseDirectory_BinHome_" data-uid="Xdg.Directories.BaseDirectory.BinHome*"></a>
<h3 id="Xdg_Directories_BaseDirectory_BinHome" data-uid="Xdg.Directories.BaseDirectory.BinHome">
BinHome
<a class="header-action link-secondary" title="View source" href="https://github.com/xdg-net/Xdg.Directories/blob/master/src/Xdg.Directories/BaseDirectory.cs/#L55"><i class="bi bi-code-slash"></i></a>
</h3>
<div class="markdown level1 summary"><p>Base directory for executable files.</p>
</div>
<div class="markdown level1 conceptual"></div>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static string BinHome { get; }</code></pre>
</div>
<h4 class="section">Property Value</h4>
<dl class="parameters">
<dt><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.string">string</a></dt>
<dd><p>A single base directory relative to which user-specifc <strong>executable</strong> files should be written.</p>
</dd>
</dl>
<h4 class="section" id="Xdg_Directories_BaseDirectory_BinHome_remarks">Remarks</h4>
<div class="markdown level1 remarks"><p>If <code>XDG_BIN_HOME</code> is set, the directory specified.</p>
<table><tbody><tr><td class="term">Windows</td><td class="description"><code>""</code><br>
Windows does not support this by default.
</td></tr><tr><td class="term">macOS</td><td class="description"><code>""</code><br>
macOS does not support this by default.
</td></tr><tr><td class="term">Linux/FreeBSD</td><td class="description"><code>$HOME/.local/bin</code></td></tr></tbody></table>
NOTE: This is not an XDG standard but a <em>de facto</em> standard.
</div>
<a id="Xdg_Directories_BaseDirectory_CacheHome_" data-uid="Xdg.Directories.BaseDirectory.CacheHome*"></a>
<h3 id="Xdg_Directories_BaseDirectory_CacheHome" data-uid="Xdg.Directories.BaseDirectory.CacheHome">
CacheHome
<a class="header-action link-secondary" title="View source" href="https://github.com/xdg-net/Xdg.Directories/blob/master/src/Xdg.Directories/BaseDirectory.cs/#L117"><i class="bi bi-code-slash"></i></a>
</h3>
<div class="markdown level1 summary"><p>Base directory for non-essential data.</p>
</div>
<div class="markdown level1 conceptual"></div>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static string CacheHome { get; }</code></pre>
</div>
<h4 class="section">Property Value</h4>
<dl class="parameters">
<dt><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.string">string</a></dt>
<dd><p>A single base directory relative to which user-specifc <strong>non-essential</strong> data should be written.</p>
</dd>
</dl>
<h4 class="section" id="Xdg_Directories_BaseDirectory_CacheHome_remarks">Remarks</h4>
<div class="markdown level1 remarks"><p>If <code>XDG_CACHE_HOME</code> is set, the directory specified.</p>
<table><tbody><tr><td class="term">Windows</td><td class="description"><code>%LOCALAPPDATA%\cache</code></td></tr><tr><td class="term">macOS</td><td class="description"><code>$HOME/Library/Caches</code></td></tr><tr><td class="term">Linux/FreeBSD</td><td class="description"><code>$HOME/.cache</code></td></tr></tbody></table>
</div>
<a id="Xdg_Directories_BaseDirectory_ConfigDirs_" data-uid="Xdg.Directories.BaseDirectory.ConfigDirs*"></a>
<h3 id="Xdg_Directories_BaseDirectory_ConfigDirs" data-uid="Xdg.Directories.BaseDirectory.ConfigDirs">
ConfigDirs
<a class="header-action link-secondary" title="View source" href="https://github.com/xdg-net/Xdg.Directories/blob/master/src/Xdg.Directories/BaseDirectory.cs/#L90"><i class="bi bi-code-slash"></i></a>
</h3>
<div class="markdown level1 summary"><p>A list of directories to look for configuration files.</p>
</div>
<div class="markdown level1 conceptual"></div>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static IList&lt;string&gt; ConfigDirs { get; }</code></pre>
</div>
<h4 class="section">Property Value</h4>
<dl class="parameters">
<dt><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.collections.generic.ilist-1">IList</a>&lt;<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.string">string</a>&gt;</dt>
<dd><p>A set of preference-ordered base directories to which configuration files should be searched.</p>
</dd>
</dl>
<h4 class="section" id="Xdg_Directories_BaseDirectory_ConfigDirs_remarks">Remarks</h4>
<div class="markdown level1 remarks"><p>If <code>XDG_CONFIG_DIRS</code> is set, a list of the directories specified.</p>
<table><tbody><tr><td class="term">Windows</td><td class="description"><code>%ProgramData%</code>,
<code>%APPADATA%</code></td></tr><tr><td class="term">macOS</td><td class="description"><code>~/Library/Preferences</code>,
<code>/Library/Application Support</code>,
<code>/Library/Preferences</code></td></tr><tr><td class="term">Linux/FreeBSD</td><td class="description"><code>/etc/xdg</code></td></tr></tbody></table>
This is typically not used, for most use cases <a class="xref" href="Xdg.Directories.BaseDirectory.html#Xdg_Directories_BaseDirectory_ConfigHome">ConfigHome</a> should be used instead.
</div>
<a id="Xdg_Directories_BaseDirectory_ConfigHome_" data-uid="Xdg.Directories.BaseDirectory.ConfigHome*"></a>
<h3 id="Xdg_Directories_BaseDirectory_ConfigHome" data-uid="Xdg.Directories.BaseDirectory.ConfigHome">
ConfigHome
<a class="header-action link-secondary" title="View source" href="https://github.com/xdg-net/Xdg.Directories/blob/master/src/Xdg.Directories/BaseDirectory.cs/#L23"><i class="bi bi-code-slash"></i></a>
</h3>
<div class="markdown level1 summary"><p>Base directory for configuration files.</p>
</div>
<div class="markdown level1 conceptual"></div>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static string ConfigHome { get; }</code></pre>
</div>
<h4 class="section">Property Value</h4>
<dl class="parameters">
<dt><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.string">string</a></dt>
<dd><p>A single base directory relative to which user-specifc <strong>configuration</strong> files should be written.</p>
</dd>
</dl>
<h4 class="section" id="Xdg_Directories_BaseDirectory_ConfigHome_remarks">Remarks</h4>
<div class="markdown level1 remarks"><p>If <code>XDG_CONFIG_HOME</code> is set, the directory specified.</p>
<table><tbody><tr><td class="term">Windows</td><td class="description"><code>%LOCALAPPDATA%</code></td></tr><tr><td class="term">macOS</td><td class="description"><code>$HOME/Library/Application Support</code></td></tr><tr><td class="term">Linux/FreeBSD</td><td class="description"><code>$HOME/.config</code></td></tr></tbody></table>
</div>
<a id="Xdg_Directories_BaseDirectory_DataDirs_" data-uid="Xdg.Directories.BaseDirectory.DataDirs*"></a>
<h3 id="Xdg_Directories_BaseDirectory_DataDirs" data-uid="Xdg.Directories.BaseDirectory.DataDirs">
DataDirs
<a class="header-action link-secondary" title="View source" href="https://github.com/xdg-net/Xdg.Directories/blob/master/src/Xdg.Directories/BaseDirectory.cs/#L69"><i class="bi bi-code-slash"></i></a>
</h3>
<div class="markdown level1 summary"><p>A list of directories to search for data files.</p>
</div>
<div class="markdown level1 conceptual"></div>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static IList&lt;string&gt; DataDirs { get; }</code></pre>
</div>
<h4 class="section">Property Value</h4>
<dl class="parameters">
<dt><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.collections.generic.ilist-1">IList</a>&lt;<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.string">string</a>&gt;</dt>
<dd><p>A set of preference-ordered base directories to which data files should be searched.</p>
</dd>
</dl>
<h4 class="section" id="Xdg_Directories_BaseDirectory_DataDirs_remarks">Remarks</h4>
<div class="markdown level1 remarks"><p>If <code>XDG_DATA_DIRS</code> is set, a list of the directories specified.</p>
<table><tbody><tr><td class="term">Windows</td><td class="description"><code>%APPADATA%</code>,
<code>%ProgramData%</code></td></tr><tr><td class="term">macOS</td><td class="description"><code>/Library/Application Support</code></td></tr><tr><td class="term">Linux/FreeBSD</td><td class="description"><code>/usr/local/share/</code>,
<code>/usr/share/</code></td></tr></tbody></table>
</div>
<a id="Xdg_Directories_BaseDirectory_DataHome_" data-uid="Xdg.Directories.BaseDirectory.DataHome*"></a>
<h3 id="Xdg_Directories_BaseDirectory_DataHome" data-uid="Xdg.Directories.BaseDirectory.DataHome">
DataHome
<a class="header-action link-secondary" title="View source" href="https://github.com/xdg-net/Xdg.Directories/blob/master/src/Xdg.Directories/BaseDirectory.cs/#L7"><i class="bi bi-code-slash"></i></a>
</h3>
<div class="markdown level1 summary"><p>Base directory for data files.</p>
</div>
<div class="markdown level1 conceptual"></div>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static string DataHome { get; }</code></pre>
</div>
<h4 class="section">Property Value</h4>
<dl class="parameters">
<dt><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.string">string</a></dt>
<dd><p>A single base directory relative to which user-specifc <strong>data</strong> files should be written.</p>
</dd>
</dl>
<h4 class="section" id="Xdg_Directories_BaseDirectory_DataHome_remarks">Remarks</h4>
<div class="markdown level1 remarks"><p>If <code>XDG_DATA_HOME</code> is set, the directory specified.</p>
<table><tbody><tr><td class="term">Windows</td><td class="description"><code>%LOCALAPPDATA%</code></td></tr><tr><td class="term">macOS</td><td class="description"><code>$HOME/Library/Application Support</code></td></tr><tr><td class="term">Linux/FreeBSD</td><td class="description"><code>$HOME/.local/share</code></td></tr></tbody></table>
</div>
<a id="Xdg_Directories_BaseDirectory_RuntimeDir_" data-uid="Xdg.Directories.BaseDirectory.RuntimeDir*"></a>
<h3 id="Xdg_Directories_BaseDirectory_RuntimeDir" data-uid="Xdg.Directories.BaseDirectory.RuntimeDir">
RuntimeDir
<a class="header-action link-secondary" title="View source" href="https://github.com/xdg-net/Xdg.Directories/blob/master/src/Xdg.Directories/BaseDirectory.cs/#L134"><i class="bi bi-code-slash"></i></a>
</h3>
<div class="markdown level1 summary"><p>Base directory for runtime-specific files.</p>
</div>
<div class="markdown level1 conceptual"></div>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static string RuntimeDir { get; }</code></pre>
</div>
<h4 class="section">Property Value</h4>
<dl class="parameters">
<dt><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.string">string</a></dt>
<dd><p>A single base directory relative to which user-specifc <strong>runtime files</strong> should be written.</p>
</dd>
</dl>
<h4 class="section" id="Xdg_Directories_BaseDirectory_RuntimeDir_remarks">Remarks</h4>
<div class="markdown level1 remarks"><p>If <code>XDG_RUNTIME_DIR</code> is set, the directory specified.</p>
<table><tbody><tr><td class="term">Windows</td><td class="description"><code>%LOCALAPPDATA%</code></td></tr><tr><td class="term">macOS</td><td class="description"><code>$HOME/Library/Application Support</code></td></tr><tr><td class="term">Linux/FreeBSD</td><td class="description"><code>/run/user/$UID</code></td></tr></tbody></table>
</div>
<a id="Xdg_Directories_BaseDirectory_StateHome_" data-uid="Xdg.Directories.BaseDirectory.StateHome*"></a>
<h3 id="Xdg_Directories_BaseDirectory_StateHome" data-uid="Xdg.Directories.BaseDirectory.StateHome">
StateHome
<a class="header-action link-secondary" title="View source" href="https://github.com/xdg-net/Xdg.Directories/blob/master/src/Xdg.Directories/BaseDirectory.cs/#L39"><i class="bi bi-code-slash"></i></a>
</h3>
<div class="markdown level1 summary"><p>Base directory for state data.</p>
</div>
<div class="markdown level1 conceptual"></div>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static string StateHome { get; }</code></pre>
</div>
<h4 class="section">Property Value</h4>
<dl class="parameters">
<dt><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.string">string</a></dt>
<dd><p>A single base directory relative to which user-specifc <strong>state data</strong> should be written.</p>
</dd>
</dl>
<h4 class="section" id="Xdg_Directories_BaseDirectory_StateHome_remarks">Remarks</h4>
<div class="markdown level1 remarks"><p>If <code>XDG_STATE_HOME</code> is set, the directory specified.</p>
<table><tbody><tr><td class="term">Windows</td><td class="description"><code>%LOCALAPPDATA%</code></td></tr><tr><td class="term">macOS</td><td class="description"><code>$HOME/Library/Application Support</code></td></tr><tr><td class="term">Linux/FreeBSD</td><td class="description"><code>$HOME/.local/state</code></td></tr></tbody></table>
</div>
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<article data-uid="Xdg.Directories.Other">
<h1 id="Xdg_Directories_Other" data-uid="Xdg.Directories.Other" class="text-break">
Class Other <a class="header-action link-secondary" title="View source" href="https://github.com/xdg-net/Xdg.Directories/blob/master/src/Xdg.Directories/Other.cs/#L4"><i class="bi bi-code-slash"></i></a>
</h1>
<div class="facts text-secondary">
<dl><dt>Namespace</dt><dd><a class="xref" href="Xdg.html">Xdg</a>.<a class="xref" href="Xdg.Directories.html">Directories</a></dd></dl>
<dl><dt>Assembly</dt><dd>Xdg.Directories.dll</dd></dl>
</div>
<div class="markdown summary"><p>Other useful directories that aren't specified by XDG.</p>
</div>
<div class="markdown conceptual"></div>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static class Other</code></pre>
</div>
<dl class="typelist inheritance">
<dt>Inheritance</dt>
<dd>
<div><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object">object</a></div>
<div><span class="xref">Other</span></div>
</dd>
</dl>
<dl class="typelist inheritedMembers">
<dt>Inherited Members</dt>
<dd>
<div>
<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)">object.Equals(object)</a>
</div>
<div>
<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)">object.Equals(object, object)</a>
</div>
<div>
<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.gethashcode">object.GetHashCode()</a>
</div>
<div>
<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.gettype">object.GetType()</a>
</div>
<div>
<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone">object.MemberwiseClone()</a>
</div>
<div>
<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.referenceequals">object.ReferenceEquals(object, object)</a>
</div>
<div>
<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.tostring">object.ToString()</a>
</div>
</dd></dl>
<h2 id="Xdg_Directories_Other_remarks">Remarks</h2>
<div class="markdown level0 remarks"><p>These variables were graciously stolen from the excellent <a href="https://github.com/adrg/xdg">Go XDG implementation</a>.
That library largely inspired this one, absolutely recommended if you're working in Go.</p>
</div>
<h2 class="section" id="properties">Properties
</h2>
<a id="Xdg_Directories_Other_Applications_" data-uid="Xdg.Directories.Other.Applications*"></a>
<h3 id="Xdg_Directories_Other_Applications" data-uid="Xdg.Directories.Other.Applications">
Applications
<a class="header-action link-secondary" title="View source" href="https://github.com/xdg-net/Xdg.Directories/blob/master/src/Xdg.Directories/Other.cs/#L23"><i class="bi bi-code-slash"></i></a>
</h3>
<div class="markdown level1 summary"><p>Application directories</p>
</div>
<div class="markdown level1 conceptual"></div>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static IList&lt;string&gt; Applications { get; }</code></pre>
</div>
<h4 class="section">Property Value</h4>
<dl class="parameters">
<dt><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.collections.generic.ilist-1">IList</a>&lt;<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.string">string</a>&gt;</dt>
<dd><p>Common application directories.</p>
</dd>
</dl>
<h4 class="section" id="Xdg_Directories_Other_Applications_remarks">Remarks</h4>
<div class="markdown level1 remarks"><table><tbody><tr><td class="term">Windows</td><td class="description">
The <code>Programs</code> Special Folder,
the <code>Common Programs</code> Special Folder
</td></tr><tr><td class="term">macOS</td><td class="description">
<code>/Applications</code>
</td></tr><tr><td class="term">Linux/FreeBSD</td><td class="description">
<code>$XDG_DATA_HOME/applications</code>,
<code>$HOME/.local/share/applications</code>,
<code>/usr/local/share/applications</code>,
<code>/usr/share/applications</code></td></tr></tbody></table>
</div>
<a id="Xdg_Directories_Other_Fonts_" data-uid="Xdg.Directories.Other.Fonts*"></a>
<h3 id="Xdg_Directories_Other_Fonts" data-uid="Xdg.Directories.Other.Fonts">
Fonts
<a class="header-action link-secondary" title="View source" href="https://github.com/xdg-net/Xdg.Directories/blob/master/src/Xdg.Directories/Other.cs/#L49"><i class="bi bi-code-slash"></i></a>
</h3>
<div class="markdown level1 summary"><p>Font directories</p>
</div>
<div class="markdown level1 conceptual"></div>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static IList&lt;string&gt; Fonts { get; }</code></pre>
</div>
<h4 class="section">Property Value</h4>
<dl class="parameters">
<dt><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.collections.generic.ilist-1">IList</a>&lt;<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.string">string</a>&gt;</dt>
<dd><p>Common font directories.</p>
</dd>
</dl>
<h4 class="section" id="Xdg_Directories_Other_Fonts_remarks">Remarks</h4>
<div class="markdown level1 remarks"><table><tbody><tr><td class="term">Windows</td><td class="description">
<code>%SYSTEMROOT%\Fonts</code>,
<code>%LOCALAPPDATA%\Microsoft\Windows\Fonts</code></td></tr><tr><td class="term">macOS</td><td class="description">
<code>$HOME/Library/Fonts</code>,
<code>/Library/Fonts</code>,
<code>/System/Library/Fonts</code>,
<code>/Network/Library/Fonts</code></td></tr><tr><td class="term">Linux/FreeBSD</td><td class="description">
<code>$XDG_DATA_HOME/fonts</code>,
<code>$HOME/.fonts</code>,
<code>$HOME/.local/share/fonts</code>,
<code>/usr/local/share/fonts</code><code>/usr/share/fonts</code></td></tr></tbody></table>
</div>
<a id="Xdg_Directories_Other_Home_" data-uid="Xdg.Directories.Other.Home*"></a>
<h3 id="Xdg_Directories_Other_Home" data-uid="Xdg.Directories.Other.Home">
Home
<a class="header-action link-secondary" title="View source" href="https://github.com/xdg-net/Xdg.Directories/blob/master/src/Xdg.Directories/Other.cs/#L7"><i class="bi bi-code-slash"></i></a>
</h3>
<div class="markdown level1 summary"><p>Home Directory</p>
</div>
<div class="markdown level1 conceptual"></div>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static string Home { get; }</code></pre>
</div>
<h4 class="section">Property Value</h4>
<dl class="parameters">
<dt><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.string">string</a></dt>
<dd><p>The current user's home directory.</p>
</dd>
</dl>
<h4 class="section" id="Xdg_Directories_Other_Home_remarks">Remarks</h4>
<div class="markdown level1 remarks"><table><tbody><tr><td class="term">Windows</td><td class="description">
<code>%USERPROFILE%</code>
</td></tr><tr><td class="term">Unix (macOS/Linux/FreeBSD)</td><td class="description">
<code>$HOME</code>
</td></tr></tbody></table>
</div>
</article>
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<meta name="title" content="Class UserDirectory ">
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<article data-uid="Xdg.Directories.UserDirectory">
<h1 id="Xdg_Directories_UserDirectory" data-uid="Xdg.Directories.UserDirectory" class="text-break">
Class UserDirectory <a class="header-action link-secondary" title="View source" href="https://github.com/xdg-net/Xdg.Directories/blob/master/src/Xdg.Directories/UserDirectory.cs/#L4"><i class="bi bi-code-slash"></i></a>
</h1>
<div class="facts text-secondary">
<dl><dt>Namespace</dt><dd><a class="xref" href="Xdg.html">Xdg</a>.<a class="xref" href="Xdg.Directories.html">Directories</a></dd></dl>
<dl><dt>Assembly</dt><dd>Xdg.Directories.dll</dd></dl>
</div>
<div class="markdown summary"><p>User directories are &quot;well known&quot; user directories, examples include the Desktop folder and the Documents folder.</p>
</div>
<div class="markdown conceptual"></div>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static class UserDirectory</code></pre>
</div>
<dl class="typelist inheritance">
<dt>Inheritance</dt>
<dd>
<div><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object">object</a></div>
<div><span class="xref">UserDirectory</span></div>
</dd>
</dl>
<dl class="typelist inheritedMembers">
<dt>Inherited Members</dt>
<dd>
<div>
<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)">object.Equals(object)</a>
</div>
<div>
<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)">object.Equals(object, object)</a>
</div>
<div>
<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.gethashcode">object.GetHashCode()</a>
</div>
<div>
<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.gettype">object.GetType()</a>
</div>
<div>
<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone">object.MemberwiseClone()</a>
</div>
<div>
<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.referenceequals">object.ReferenceEquals(object, object)</a>
</div>
<div>
<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.tostring">object.ToString()</a>
</div>
</dd></dl>
<h2 id="Xdg_Directories_UserDirectory_remarks">Remarks</h2>
<div class="markdown level0 remarks"><p>For all user directories, the directories are resolved as follows:</p>
<ol><li><span class="term"> The respective <code>XDG_*</code> enivronment variable </span>will always be used if specified</li><li><table><tbody><tr></tr><tr><td class="term">Windows</td><td class="description">
Use <a href="https://learn.microsoft.com/en-us/windows/win32/shell/known-folders">Known Folders</a>.
</td></tr><tr><td class="term">macOS</td><td class="description">
Not sure where this is documented by Apple but it largely follows what Linux does.
</td></tr><tr><td class="term">Linux/FreeBSD</td><td class="description">
Follow what <a href="https://freedesktop.org/wiki/Software/xdg-user-dirs">xdg-user-dirs</a> sets.
</td></tr></tbody></table></li></ol>
</div>
<h2 class="section" id="properties">Properties
</h2>
<a id="Xdg_Directories_UserDirectory_DesktopDir_" data-uid="Xdg.Directories.UserDirectory.DesktopDir*"></a>
<h3 id="Xdg_Directories_UserDirectory_DesktopDir" data-uid="Xdg.Directories.UserDirectory.DesktopDir">
DesktopDir
<a class="header-action link-secondary" title="View source" href="https://github.com/xdg-net/Xdg.Directories/blob/master/src/Xdg.Directories/UserDirectory.cs/#L7"><i class="bi bi-code-slash"></i></a>
</h3>
<div class="markdown level1 summary"><p>Desktop folder</p>
</div>
<div class="markdown level1 conceptual"></div>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static string DesktopDir { get; }</code></pre>
</div>
<h4 class="section">Property Value</h4>
<dl class="parameters">
<dt><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.string">string</a></dt>
<dd><p>The user's desktop directory.</p>
</dd>
</dl>
<h4 class="section" id="Xdg_Directories_UserDirectory_DesktopDir_remarks">Remarks</h4>
<div class="markdown level1 remarks"><p>If <code>XDG_DESKTOP_DIR</code> is set, the directory specified.</p>
<table><tbody><tr><td class="term">Windows</td><td class="description">
The <code>Desktop</code> Special Folder
</td></tr><tr><td class="term">macOS</td><td class="description"><code>$HOME/Desktop</code></td></tr><tr><td class="term">Linux/FreeBSD</td><td class="description"><code>$HOME/Desktop</code></td></tr></tbody></table>
</div>
<a id="Xdg_Directories_UserDirectory_DocumentsDir_" data-uid="Xdg.Directories.UserDirectory.DocumentsDir*"></a>
<h3 id="Xdg_Directories_UserDirectory_DocumentsDir" data-uid="Xdg.Directories.UserDirectory.DocumentsDir">
DocumentsDir
<a class="header-action link-secondary" title="View source" href="https://github.com/xdg-net/Xdg.Directories/blob/master/src/Xdg.Directories/UserDirectory.cs/#L36"><i class="bi bi-code-slash"></i></a>
</h3>
<div class="markdown level1 summary"><p>Document folder</p>
</div>
<div class="markdown level1 conceptual"></div>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static string DocumentsDir { get; }</code></pre>
</div>
<h4 class="section">Property Value</h4>
<dl class="parameters">
<dt><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.string">string</a></dt>
<dd><p>A location to store documents files.</p>
</dd>
</dl>
<h4 class="section" id="Xdg_Directories_UserDirectory_DocumentsDir_remarks">Remarks</h4>
<div class="markdown level1 remarks"><p>If <code>XDG_DOCUMENTS_DIR</code> is set, the directory specified.</p>
<table><tbody><tr><td class="term">Windows</td><td class="description">
The <code>Documents</code> Special Folder
</td></tr><tr><td class="term">macOS</td><td class="description"><code>$HOME/Documents</code></td></tr><tr><td class="term">Linux/FreeBSD</td><td class="description"><code>$HOME/Documents</code></td></tr></tbody></table>
</div>
<a id="Xdg_Directories_UserDirectory_DownloadDir_" data-uid="Xdg.Directories.UserDirectory.DownloadDir*"></a>
<h3 id="Xdg_Directories_UserDirectory_DownloadDir" data-uid="Xdg.Directories.UserDirectory.DownloadDir">
DownloadDir
<a class="header-action link-secondary" title="View source" href="https://github.com/xdg-net/Xdg.Directories/blob/master/src/Xdg.Directories/UserDirectory.cs/#L21"><i class="bi bi-code-slash"></i></a>
</h3>
<div class="markdown level1 summary"><p>Download folder</p>
</div>
<div class="markdown level1 conceptual"></div>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static string DownloadDir { get; }</code></pre>
</div>
<h4 class="section">Property Value</h4>
<dl class="parameters">
<dt><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.string">string</a></dt>
<dd><p>A location to store downloaded files.</p>
</dd>
</dl>
<h4 class="section" id="Xdg_Directories_UserDirectory_DownloadDir_remarks">Remarks</h4>
<div class="markdown level1 remarks"><p>If <code>XDG_DOWNLOAD_DIR</code> is set, the directory specified.</p>
<table><tbody><tr><td class="term">Windows</td><td class="description"><code>null</code><br>
Windows does not specify the Downloads folder in its magic folder list.
</td></tr><tr><td class="term">macOS</td><td class="description"><code>$HOME/Downloads</code></td></tr><tr><td class="term">Linux/FreeBSD</td><td class="description"><code>$HOME/Downloads</code></td></tr></tbody></table>
</div>
<a id="Xdg_Directories_UserDirectory_MusicDir_" data-uid="Xdg.Directories.UserDirectory.MusicDir*"></a>
<h3 id="Xdg_Directories_UserDirectory_MusicDir" data-uid="Xdg.Directories.UserDirectory.MusicDir">
MusicDir
<a class="header-action link-secondary" title="View source" href="https://github.com/xdg-net/Xdg.Directories/blob/master/src/Xdg.Directories/UserDirectory.cs/#L50"><i class="bi bi-code-slash"></i></a>
</h3>
<div class="markdown level1 summary"><p>Music folder</p>
</div>
<div class="markdown level1 conceptual"></div>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static string MusicDir { get; }</code></pre>
</div>
<h4 class="section">Property Value</h4>
<dl class="parameters">
<dt><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.string">string</a></dt>
<dd><p>A location to store music files.</p>
</dd>
</dl>
<h4 class="section" id="Xdg_Directories_UserDirectory_MusicDir_remarks">Remarks</h4>
<div class="markdown level1 remarks"><p>If <code>XDG_MUSIC_DIR</code> is set, the directory specified.</p>
<table><tbody><tr><td class="term">Windows</td><td class="description">
The <code>Music</code> Special Folder
</td></tr><tr><td class="term">macOS</td><td class="description"><code>$HOME/Music</code></td></tr><tr><td class="term">Linux/FreeBSD</td><td class="description"><code>$HOME/Music</code></td></tr></tbody></table>
</div>
<a id="Xdg_Directories_UserDirectory_PicturesDir_" data-uid="Xdg.Directories.UserDirectory.PicturesDir*"></a>
<h3 id="Xdg_Directories_UserDirectory_PicturesDir" data-uid="Xdg.Directories.UserDirectory.PicturesDir">
PicturesDir
<a class="header-action link-secondary" title="View source" href="https://github.com/xdg-net/Xdg.Directories/blob/master/src/Xdg.Directories/UserDirectory.cs/#L64"><i class="bi bi-code-slash"></i></a>
</h3>
<div class="markdown level1 summary"><p>Image folder</p>
</div>
<div class="markdown level1 conceptual"></div>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static string PicturesDir { get; }</code></pre>
</div>
<h4 class="section">Property Value</h4>
<dl class="parameters">
<dt><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.string">string</a></dt>
<dd><p>A location to store image files.</p>
</dd>
</dl>
<h4 class="section" id="Xdg_Directories_UserDirectory_PicturesDir_remarks">Remarks</h4>
<div class="markdown level1 remarks"><p>If <code>XDG_PICTURES_DIR</code> is set, the directory specified.</p>
<table><tbody><tr><td class="term">Windows</td><td class="description">
The <code>Pictures</code> Special Folder
</td></tr><tr><td class="term">macOS</td><td class="description"><code>$HOME/Pictures</code></td></tr><tr><td class="term">Linux/FreeBSD</td><td class="description"><code>$HOME/Pictures</code></td></tr></tbody></table>
</div>
<a id="Xdg_Directories_UserDirectory_PublicDir_" data-uid="Xdg.Directories.UserDirectory.PublicDir*"></a>
<h3 id="Xdg_Directories_UserDirectory_PublicDir" data-uid="Xdg.Directories.UserDirectory.PublicDir">
PublicDir
<a class="header-action link-secondary" title="View source" href="https://github.com/xdg-net/Xdg.Directories/blob/master/src/Xdg.Directories/UserDirectory.cs/#L106"><i class="bi bi-code-slash"></i></a>
</h3>
<div class="markdown level1 summary"><p>Public folder</p>
</div>
<div class="markdown level1 conceptual"></div>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static string PublicDir { get; }</code></pre>
</div>
<h4 class="section">Property Value</h4>
<dl class="parameters">
<dt><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.string">string</a></dt>
<dd><p>A location to store public / shared files.</p>
</dd>
</dl>
<h4 class="section" id="Xdg_Directories_UserDirectory_PublicDir_remarks">Remarks</h4>
<div class="markdown level1 remarks"><p>If <code>XDG_PUBLICSHARE_DIR</code> is set, the directory specified.</p>
<table><tbody><tr><td class="term">Windows</td><td class="description"><code>%PUBLIC%</code></td></tr><tr><td class="term">macOS</td><td class="description"><code>$HOME/Public</code></td></tr><tr><td class="term">Linux/FreeBSD</td><td class="description"><code>$HOME/Public</code></td></tr></tbody></table>
</div>
<a id="Xdg_Directories_UserDirectory_TemplatesDir_" data-uid="Xdg.Directories.UserDirectory.TemplatesDir*"></a>
<h3 id="Xdg_Directories_UserDirectory_TemplatesDir" data-uid="Xdg.Directories.UserDirectory.TemplatesDir">
TemplatesDir
<a class="header-action link-secondary" title="View source" href="https://github.com/xdg-net/Xdg.Directories/blob/master/src/Xdg.Directories/UserDirectory.cs/#L92"><i class="bi bi-code-slash"></i></a>
</h3>
<div class="markdown level1 summary"><p>Template folder</p>
</div>
<div class="markdown level1 conceptual"></div>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static string TemplatesDir { get; }</code></pre>
</div>
<h4 class="section">Property Value</h4>
<dl class="parameters">
<dt><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.string">string</a></dt>
<dd><p>A location to store template files.</p>
</dd>
</dl>
<h4 class="section" id="Xdg_Directories_UserDirectory_TemplatesDir_remarks">Remarks</h4>
<div class="markdown level1 remarks"><p>If <code>XDG_TEMPLATES_DIR</code> is set, the directory specified.</p>
<table><tbody><tr><td class="term">Windows</td><td class="description">
The <code>Templates</code> Special Folder
</td></tr><tr><td class="term">macOS</td><td class="description"><code>$HOME/Templates</code></td></tr><tr><td class="term">Linux/FreeBSD</td><td class="description"><code>$HOME/Templatess</code></td></tr></tbody></table>
</div>
<a id="Xdg_Directories_UserDirectory_VideosDir_" data-uid="Xdg.Directories.UserDirectory.VideosDir*"></a>
<h3 id="Xdg_Directories_UserDirectory_VideosDir" data-uid="Xdg.Directories.UserDirectory.VideosDir">
VideosDir
<a class="header-action link-secondary" title="View source" href="https://github.com/xdg-net/Xdg.Directories/blob/master/src/Xdg.Directories/UserDirectory.cs/#L78"><i class="bi bi-code-slash"></i></a>
</h3>
<div class="markdown level1 summary"><p>Video folder</p>
</div>
<div class="markdown level1 conceptual"></div>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static string VideosDir { get; }</code></pre>
</div>
<h4 class="section">Property Value</h4>
<dl class="parameters">
<dt><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.string">string</a></dt>
<dd><p>A location to store video files.</p>
</dd>
</dl>
<h4 class="section" id="Xdg_Directories_UserDirectory_VideosDir_remarks">Remarks</h4>
<div class="markdown level1 remarks"><p>If <code>XDG_VIDEOS_DIR</code> is set, the directory specified.</p>
<table><tbody><tr><td class="term">Windows</td><td class="description">
The <code>Videos</code> Special Folder
</td></tr><tr><td class="term">macOS</td><td class="description"><code>$HOME/Movies</code></td></tr><tr><td class="term">Linux/FreeBSD</td><td class="description"><code>$HOME/Videos</code></td></tr></tbody></table>
</div>
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<h1 id="Xdg_Directories" data-uid="Xdg.Directories" class="text-break">Namespace Xdg.Directories</h1>
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<h3 id="classes">
Classes
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<dl class="jumplist">
<dt><a class="xref" href="Xdg.Directories.BaseDirectory.html">BaseDirectory</a></dt>
<dd><p>The XDG Base Directory specification is a standard created by freedesktop.org that standardizes the location of storing application files.</p>
</dd>
</dl>
<dl class="jumplist">
<dt><a class="xref" href="Xdg.Directories.Other.html">Other</a></dt>
<dd><p>Other useful directories that aren't specified by XDG.</p>
</dd>
</dl>
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<dt><a class="xref" href="Xdg.Directories.UserDirectory.html">UserDirectory</a></dt>
<dd><p>User directories are &quot;well known&quot; user directories, examples include the Desktop folder and the Documents folder.</p>
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<h1 id="default-locations">Default Locations</h1>
<p>If any of the respective XDG environment are specified, the variable will always be returned.
Otherwise, the value depends on the operating system.</p>
<p>Inspiration is taken from the <a href="https://github.com/adrg/xdg">Go implementation</a> for Windows and MacOS directories.</p>
<details open="">
<summary>Base Directory</summary>
<table>
<thead>
<tr>
<th>Environment Variable</th>
<th>Windows</th>
<th>macOS</th>
<th>Linux/FreeBSD</th>
</tr>
</thead>
<tbody>
<tr>
<td><code>XDG_DATA_HOME</code></td>
<td><code>%LOCALAPPDATA%</code></td>
<td><code>$HOME/Library/Application Support</code></td>
<td><code>$HOME/.local/share</code></td>
</tr>
<tr>
<td><code>XDG_CONFIG_HOME</code></td>
<td><code>%LOCALAPPDATA%</code></td>
<td><code>$HOME/Library/Application Support</code></td>
<td><code>$HOME/.config</code></td>
</tr>
<tr>
<td><code>XDG_STATE_HOME</code></td>
<td><code>%LOCALAPPDATA%</code></td>
<td><code>$HOME/Library/Application Support</code></td>
<td><code>$HOME/.local/state</code></td>
</tr>
<tr>
<td><code>XDG_BIN_HOME</code></td>
<td><code>null</code></td>
<td><code>null</code></td>
<td><code>$HOME/.local/bin</code></td>
</tr>
<tr>
<td><code>XDG_DATA_DIRS</code></td>
<td><code>%APPDATA%:%PROGRAMDATA%</code></td>
<td><code>/Library/Application Support</code></td>
<td><code>/usr/local/share:/usr/share</code></td>
</tr>
<tr>
<td><code>XDG_CONFIG_DIRS</code></td>
<td><code>%LOCALAPPDATA%</code></td>
<td><code>$HOME/Library/Preferences:/Library/Application Support:/Library/Preferences</code></td>
<td><code>/etc/xdg</code></td>
</tr>
<tr>
<td><code>XDG_CACHE_HOME</code></td>
<td><code>%LOCALAPPDATA%</code></td>
<td><code>$HOME/Library/Application Support</code></td>
<td><code>$HOME/.config</code></td>
</tr>
<tr>
<td><code>XDG_RUNTIME_HOME</code></td>
<td><code>%LOCALAPPDATA%</code></td>
<td><code>$HOME/Library/Application Support</code></td>
<td><code>/run/user/$UID</code></td>
</tr>
</tbody>
</table>
</details>
<details open="">
<summary>User Directory</summary>
<p>User directories on Windows use <a href="https://learn.microsoft.com/en-us/windows/win32/shell/known-folders">Known Folders</a>.</p>
<table>
<thead>
<tr>
<th>Environment Variable</th>
<th>Windows</th>
<th>macOS</th>
<th>Linux/FreeBSD</th>
</tr>
</thead>
<tbody>
<tr>
<td><code>XDG_DESKTOP_DIR</code></td>
<td><code>Desktop</code></td>
<td><code>$HOME/Desktop</code></td>
<td><code>$HOME/Desktop</code></td>
</tr>
<tr>
<td><code>XDG_DOWNLOAD_DIR</code></td>
<td><code>null</code></td>
<td><code>$HOME/Downloads</code></td>
<td><code>$HOME/Downloads</code></td>
</tr>
<tr>
<td><code>XDG_DOCUMENTS_DIR</code></td>
<td><code>My Documents</code></td>
<td><code>$HOME/Documents</code></td>
<td><code>$HOME/Documents</code></td>
</tr>
<tr>
<td><code>XDG_MUSIC_DIR</code></td>
<td><code>My Music</code></td>
<td><code>$HOME/Music</code></td>
<td><code>$HOME/Music</code></td>
</tr>
<tr>
<td><code>XDG_PICTURES_DIRS</code></td>
<td><code>My Pictures</code></td>
<td><code>$HOME/Pictures</code></td>
<td><code>$HOME/Pictures</code></td>
</tr>
<tr>
<td><code>XDG_VIDEOS_DIR</code></td>
<td><code>My Videos</code></td>
<td><code>$HOME/Movies</code></td>
<td><code>$HOME/Videos</code></td>
</tr>
<tr>
<td><code>XDG_TEMPLATES_DIR</code></td>
<td><code>Templates</code></td>
<td><code>$HOME/Templates</code></td>
<td><code>$HOME/Templates</code></td>
</tr>
<tr>
<td><code>XDG_PUBLICSHARE_DIR</code></td>
<td><code>%PUBLIC%</code></td>
<td><code>$HOME/Public</code></td>
<td><code>$HOME/Public</code></td>
</tr>
</tbody>
</table>
</details>
<details open="">
<summary>Extra Directories</summary>
<table>
<thead>
<tr>
<th></th>
<th>Windows</th>
<th>macOS</th>
<th>Linux/FreeBSD</th>
</tr>
</thead>
<tbody>
<tr>
<td>Home</td>
<td><code>%USERPROFILE%</code></td>
<td><code>$HOME</code></td>
<td><code>$HOME</code></td>
</tr>
<tr>
<td>Applications</td>
<td><code>Programs</code>, <code>Common Programs</code></td>
<td><code>/Applications</code></td>
<td><code>$XDG_DATA_HOME/applications</code>, <code>$HOME/.local/share/applications</code>, <code>/usr/local/share/applications</code>, <code>/usr/share/applications</code></td>
</tr>
<tr>
<td>Fonts</td>
<td><code>%SYSTEMROOT%\Fonts</code>, <code>%LOCALAPPDATA%\Microsoft\Windows\Fonts</code></td>
<td><code>$HOME/Library/Fonts</code>, <code>/Library/Fonts</code>, <code>/System/Library/Fonts</code>, <code>/Network/Library/Fonts</code></td>
<td><code>$XDG_DATA_HOME/fonts</code>, <code>$HOME/.fonts</code>, <code>$HOME/.local/share/fonts</code>, <code>/usr/local/share/fonts</code>, <code>/usr/share/fonts</code></td>
</tr>
</tbody>
</table>
</details>
</article>
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<h1 id="installation">Installation</h1>
<h2 id="stable-releases">Stable Releases</h2>
<p>Use <a href="http://docs.nuget.org/docs/start-here/installing-nuget">NuGet</a> to install <a href="https://www.nuget.org/packages/Xdg.Directories">Xdg.Directories</a>.</p>
<p>From the .NET CLI:</p>
<pre><code class="lang-bash">dotnet add package Xdg.Directories
</code></pre>
<p>or from Visual Studio's package manager:</p>
<pre><code class="lang-pwsh">Install-Package Xdg.Directories
</code></pre>
<h2 id="pre-releases">Pre-releases</h2>
<p>For bleeding edge users, preview releases are available.</p>
<p>They are uploaded to two places automatically every commit:</p>
<ul>
<li><a href="https://github.com/xdg-net/Xdg.Directories/pkgs/nuget/Xdg.Directories">GitHub packages</a> - A GitHub account is needed to download.</li>
<li><a href="https://git.froth.zone/mirrors/-/packages/nuget/xdg.directories">Forgejo packages</a> - No login required.</li>
</ul>
<p>Follow the directions at the respective links to install the package.</p>
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<h1 id="tldr">TL;DR</h1>
<p>Add the Xdg.Directories package to your project:</p>
<pre><code class="lang-bash">dotnet add package Xdg.Directories
</code></pre>
<p>Then use the <code>BaseDirectory</code> and <code>UserDirectory</code> classes to access the XDG directories:</p>
<pre><code class="lang-csharp">using System;
using Xdg.Directories;
// Prints /home/$USER/.local/share
Console.Writeline(BaseDirectory.DataHome);
// Prints /home/$USER/Documents
Console.Writeline(UserDirectory.DocumentsDir);
</code></pre>
<p>For more information, see the <a href="/api/Xdg.Directories.html">API documentation</a>.</p>
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<h1 id="xdgdirectories">Xdg.Directories</h1>
<blockquote>
<p><em>Want to get straight to the point? Check out the <a href="docs/quick-use.html">quick start guide</a>.</em></p>
</blockquote>
<p>Xdg.Directories is a library that simplifies using the XDG Base Directory Specification and XDG user directories in .NET applications.</p>
<h2 id="features">Features</h2>
<ul>
<li><strong>Cross-platform</strong>: Supports Windows, MacOS and Linux/FreeBSD.</li>
<li><strong>Fast</strong>: The .dll is only 11 KB.</li>
<li><strong>Portable</strong>: Completely supports .NET Standard 2.0 and even NativeAOT!</li>
<li><strong>Simple</strong>: Easy to use API.</li>
<li><strong>Sane Defaults</strong>: Provides default directories for when the XDG environment variables are not set.
<ul>
<li>These defaults are documented in the code itself and are also available <a href="docs/defaults.html">here</a>.</li>
</ul>
</li>
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{
"api/Xdg.Directories.BaseDirectory.html": {
"href": "api/Xdg.Directories.BaseDirectory.html",
"title": "Class BaseDirectory",
"keywords": "Class BaseDirectory Namespace Xdg.Directories Assembly Xdg.Directories.dll The XDG Base Directory specification is a standard created by freedesktop.org that standardizes the location of storing application files. public static class BaseDirectory Inheritance object BaseDirectory Inherited Members object.Equals(object) object.Equals(object, object) object.GetHashCode() object.GetType() object.MemberwiseClone() object.ReferenceEquals(object, object) object.ToString() Remarks This allows users to have less clutter in their home directories, and allows programmers to not have to hard-code directories. For all base directories, the directories are resolved as follows: The respective XDG_* enivronment variable will always be used if specified Windows Use Known Folders. macOS Follow the Apple documentation on application-specific files. Linux/FreeBSD Follow the XDG Base Directory specification. Properties BinHome Base directory for executable files. public static string BinHome { get; } Property Value string A single base directory relative to which user-specifc executable files should be written. Remarks If XDG_BIN_HOME is set, the directory specified. Windows \"\" Windows does not support this by default. macOS \"\" macOS does not support this by default. Linux/FreeBSD $HOME/.local/bin NOTE: This is not an XDG standard but a de facto standard. CacheHome Base directory for non-essential data. public static string CacheHome { get; } Property Value string A single base directory relative to which user-specifc non-essential data should be written. Remarks If XDG_CACHE_HOME is set, the directory specified. Windows %LOCALAPPDATA%\\cache macOS $HOME/Library/Caches Linux/FreeBSD $HOME/.cache ConfigDirs A list of directories to look for configuration files. public static IList<string> ConfigDirs { get; } Property Value IList<string> A set of preference-ordered base directories to which configuration files should be searched. Remarks If XDG_CONFIG_DIRS is set, a list of the directories specified. Windows %ProgramData%, %APPADATA% macOS ~/Library/Preferences, /Library/Application Support, /Library/Preferences Linux/FreeBSD /etc/xdg This is typically not used, for most use cases ConfigHome should be used instead. ConfigHome Base directory for configuration files. public static string ConfigHome { get; } Property Value string A single base directory relative to which user-specifc configuration files should be written. Remarks If XDG_CONFIG_HOME is set, the directory specified. Windows %LOCALAPPDATA% macOS $HOME/Library/Application Support Linux/FreeBSD $HOME/.config DataDirs A list of directories to search for data files. public static IList<string> DataDirs { get; } Property Value IList<string> A set of preference-ordered base directories to which data files should be searched. Remarks If XDG_DATA_DIRS is set, a list of the directories specified. Windows %APPADATA%, %ProgramData% macOS /Library/Application Support Linux/FreeBSD /usr/local/share/, /usr/share/ DataHome Base directory for data files. public static string DataHome { get; } Property Value string A single base directory relative to which user-specifc data files should be written. Remarks If XDG_DATA_HOME is set, the directory specified. Windows %LOCALAPPDATA% macOS $HOME/Library/Application Support Linux/FreeBSD $HOME/.local/share RuntimeDir Base directory for runtime-specific files. public static string RuntimeDir { get; } Property Value string A single base directory relative to which user-specifc runtime files should be written. Remarks If XDG_RUNTIME_DIR is set, the directory specified. Windows %LOCALAPPDATA% macOS $HOME/Library/Application Support Linux/FreeBSD /run/user/$UID StateHome Base directory for state data. public static string StateHome { get; } Property Value string A single base directory relative to which user-specifc state data should be written. Remarks If XDG_STATE_HOME is set, the directory specified. Windows %LOCALAPPDATA% macOS $HOME/Library/Application Support Linux/FreeBSD $HOME/.local/state"
},
"api/Xdg.Directories.Other.html": {
"href": "api/Xdg.Directories.Other.html",
"title": "Class Other",
"keywords": "Class Other Namespace Xdg.Directories Assembly Xdg.Directories.dll Other useful directories that aren't specified by XDG. public static class Other Inheritance object Other Inherited Members object.Equals(object) object.Equals(object, object) object.GetHashCode() object.GetType() object.MemberwiseClone() object.ReferenceEquals(object, object) object.ToString() Remarks These variables were graciously stolen from the excellent Go XDG implementation. That library largely inspired this one, absolutely recommended if you're working in Go. Properties Applications Application directories public static IList<string> Applications { get; } Property Value IList<string> Common application directories. Remarks Windows The Programs Special Folder, the Common Programs Special Folder macOS /Applications Linux/FreeBSD $XDG_DATA_HOME/applications, $HOME/.local/share/applications, /usr/local/share/applications, /usr/share/applications Fonts Font directories public static IList<string> Fonts { get; } Property Value IList<string> Common font directories. Remarks Windows %SYSTEMROOT%\\Fonts, %LOCALAPPDATA%\\Microsoft\\Windows\\Fonts macOS $HOME/Library/Fonts, /Library/Fonts, /System/Library/Fonts, /Network/Library/Fonts Linux/FreeBSD $XDG_DATA_HOME/fonts, $HOME/.fonts, $HOME/.local/share/fonts, /usr/local/share/fonts/usr/share/fonts Home Home Directory public static string Home { get; } Property Value string The current user's home directory. Remarks Windows %USERPROFILE% Unix (macOS/Linux/FreeBSD) $HOME"
},
"api/Xdg.Directories.UserDirectory.html": {
"href": "api/Xdg.Directories.UserDirectory.html",
"title": "Class UserDirectory",
"keywords": "Class UserDirectory Namespace Xdg.Directories Assembly Xdg.Directories.dll User directories are \"well known\" user directories, examples include the Desktop folder and the Documents folder. public static class UserDirectory Inheritance object UserDirectory Inherited Members object.Equals(object) object.Equals(object, object) object.GetHashCode() object.GetType() object.MemberwiseClone() object.ReferenceEquals(object, object) object.ToString() Remarks For all user directories, the directories are resolved as follows: The respective XDG_* enivronment variable will always be used if specified Windows Use Known Folders. macOS Not sure where this is documented by Apple but it largely follows what Linux does. Linux/FreeBSD Follow what xdg-user-dirs sets. Properties DesktopDir Desktop folder public static string DesktopDir { get; } Property Value string The user's desktop directory. Remarks If XDG_DESKTOP_DIR is set, the directory specified. Windows The Desktop Special Folder macOS $HOME/Desktop Linux/FreeBSD $HOME/Desktop DocumentsDir Document folder public static string DocumentsDir { get; } Property Value string A location to store documents files. Remarks If XDG_DOCUMENTS_DIR is set, the directory specified. Windows The Documents Special Folder macOS $HOME/Documents Linux/FreeBSD $HOME/Documents DownloadDir Download folder public static string DownloadDir { get; } Property Value string A location to store downloaded files. Remarks If XDG_DOWNLOAD_DIR is set, the directory specified. Windows null Windows does not specify the Downloads folder in its magic folder list. macOS $HOME/Downloads Linux/FreeBSD $HOME/Downloads MusicDir Music folder public static string MusicDir { get; } Property Value string A location to store music files. Remarks If XDG_MUSIC_DIR is set, the directory specified. Windows The Music Special Folder macOS $HOME/Music Linux/FreeBSD $HOME/Music PicturesDir Image folder public static string PicturesDir { get; } Property Value string A location to store image files. Remarks If XDG_PICTURES_DIR is set, the directory specified. Windows The Pictures Special Folder macOS $HOME/Pictures Linux/FreeBSD $HOME/Pictures PublicDir Public folder public static string PublicDir { get; } Property Value string A location to store public / shared files. Remarks If XDG_PUBLICSHARE_DIR is set, the directory specified. Windows %PUBLIC% macOS $HOME/Public Linux/FreeBSD $HOME/Public TemplatesDir Template folder public static string TemplatesDir { get; } Property Value string A location to store template files. Remarks If XDG_TEMPLATES_DIR is set, the directory specified. Windows The Templates Special Folder macOS $HOME/Templates Linux/FreeBSD $HOME/Templatess VideosDir Video folder public static string VideosDir { get; } Property Value string A location to store video files. Remarks If XDG_VIDEOS_DIR is set, the directory specified. Windows The Videos Special Folder macOS $HOME/Movies Linux/FreeBSD $HOME/Videos"
},
"api/Xdg.Directories.html": {
"href": "api/Xdg.Directories.html",
"title": "Namespace Xdg.Directories",
"keywords": "Namespace Xdg.Directories Classes BaseDirectory The XDG Base Directory specification is a standard created by freedesktop.org that standardizes the location of storing application files. Other Other useful directories that aren't specified by XDG. UserDirectory User directories are \"well known\" user directories, examples include the Desktop folder and the Documents folder."
},
"docs/defaults.html": {
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/*! Bundled license information:
lunr-languages/lunr.ja.js:
(*!
* Lunr languages, `Japanese` language
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* http://www.mozilla.org/MPL/
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* Copyright 2010, Oleg Mazko
* http://www.mozilla.org/MPL/
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{
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import{Ga as N,J as q,b as V,c as X,db as R,rb as z}from"./chunk-YEACHCAA.min.js";import{d as O}from"./chunk-XUHMPXWX.min.js";var et=O(V(),1),it=O(X(),1);var st=O(q(),1);var P=function(){var a=function(u,t,e,i){for(e=e||{},i=u.length;i--;e[u[i]]=t);return e},f=[6,9,10],_={trace:function(){},yy:{},symbols_:{error:2,start:3,info:4,document:5,EOF:6,line:7,statement:8,NL:9,showInfo:10,$accept:0,$end:1},terminals_:{2:"error",4:"info",6:"EOF",9:"NL",10:"showInfo"},productions_:[0,[3,3],[5,0],[5,2],[7,1],[7,1],[8,1]],performAction:function(t,e,i,s,r,n,d){switch(n.length-1,r){case 1:return s;case 4:break;case 6:s.setInfo(!0);break}},table:[{3:1,4:[1,2]},{1:[3]},a(f,[2,2],{5:3}),{6:[1,4],7:5,8:6,9:[1,7],10:[1,8]},{1:[2,1]},a(f,[2,3]),a(f,[2,4]),a(f,[2,5]),a(f,[2,6])],defaultActions:{4:[2,1]},parseError:function(t,e){if(e.recoverable)this.trace(t);else{var i=new Error(t);throw i.hash=e,i}},parse:function(t){var e=this,i=[0],s=[],r=[null],n=[],d=this.table,L="",v=0,T=0,Y=2,F=1,D=n.slice.call(arguments,1),o=Object.create(this.lexer),p={yy:{}};for(var E in this.yy)Object.prototype.hasOwnProperty.call(this.yy,E)&&(p.yy[E]=this.yy[E]);o.setInput(t,p.yy),p.yy.lexer=o,p.yy.parser=this,typeof o.yylloc>"u"&&(o.yylloc={});var I=o.yylloc;n.push(I);var M=o.options&&o.options.ranges;typeof p.yy.parseError=="function"?this.parseError=p.yy.parseError:this.parseError=Object.getPrototypeOf(this).parseError;function B(){var y;return y=s.pop()||o.lex()||F,typeof y!="number"&&(y instanceof Array&&(s=y,y=s.pop()),y=e.symbols_[y]||y),y}for(var l,g,h,w,m={},b,c,j,S;;){if(g=i[i.length-1],this.defaultActions[g]?h=this.defaultActions[g]:((l===null||typeof l>"u")&&(l=B()),h=d[g]&&d[g][l]),typeof h>"u"||!h.length||!h[0]){var A="";S=[];for(b in d[g])this.terminals_[b]&&b>Y&&S.push("'"+this.terminals_[b]+"'");o.showPosition?A="Parse error on line "+(v+1)+`:
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`+e+"^"},test_match:function(t,e){var i,s,r;if(this.options.backtrack_lexer&&(r={yylineno:this.yylineno,yylloc:{first_line:this.yylloc.first_line,last_line:this.last_line,first_column:this.yylloc.first_column,last_column:this.yylloc.last_column},yytext:this.yytext,match:this.match,matches:this.matches,matched:this.matched,yyleng:this.yyleng,offset:this.offset,_more:this._more,_input:this._input,yy:this.yy,conditionStack:this.conditionStack.slice(0),done:this.done},this.options.ranges&&(r.yylloc.range=this.yylloc.range.slice(0))),s=t[0].match(/(?:\r\n?|\n).*/g),s&&(this.yylineno+=s.length),this.yylloc={first_line:this.yylloc.last_line,last_line:this.yylineno+1,first_column:this.yylloc.last_column,last_column:s?s[s.length-1].length-s[s.length-1].match(/\r?\n?/)[0].length:this.yylloc.last_column+t[0].length},this.yytext+=t[0],this.match+=t[0],this.matches=t,this.yyleng=this.yytext.length,this.options.ranges&&(this.yylloc.range=[this.offset,this.offset+=this.yyleng]),this._more=!1,this._backtrack=!1,this._input=this._input.slice(t[0].length),this.matched+=t[0],i=this.performAction.call(this,this.yy,this,e,this.conditionStack[this.conditionStack.length-1]),this.done&&this._input&&(this.done=!1),i)return i;if(this._backtrack){for(var n in r)this[n]=r[n];return!1}return!1},next:function(){if(this.done)return this.EOF;this._input||(this.done=!0);var t,e,i,s;this._more||(this.yytext="",this.match="");for(var r=this._currentRules(),n=0;n<r.length;n++)if(i=this._input.match(this.rules[r[n]]),i&&(!e||i[0].length>e[0].length)){if(e=i,s=n,this.options.backtrack_lexer){if(t=this.test_match(i,r[n]),t!==!1)return t;if(this._backtrack){e=!1;continue}else return!1}else if(!this.options.flex)break}return e?(t=this.test_match(e,r[s]),t!==!1?t:!1):this._input===""?this.EOF:this.parseError("Lexical error on line "+(this.yylineno+1)+`. Unrecognized text.
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`+a);let k=z(f);R(k,100,400,!0),k.append("g").append("text").attr("x",100).attr("y",40).attr("class","version").attr("font-size",32).style("text-anchor","middle").text(`v${_}`)},W={draw:Q},rt={parser:C,db:K,renderer:W};export{rt as diagram};
//# sourceMappingURL=infoDiagram-94cd232f-QDJEABPW.min.js.map

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import{b as B}from"./chunk-XUHMPXWX.min.js";var D=B((l,p)=>{(function(i,r){typeof define=="function"&&define.amd?define(r):typeof l=="object"?p.exports=r():r()(i.lunr)})(l,function(){return function(i){if(typeof i>"u")throw new Error("Lunr is not present. Please include / require Lunr before this script.");if(typeof i.stemmerSupport>"u")throw new Error("Lunr stemmer support is not present. Please include / require Lunr stemmer support before this script.");i.da=function(){this.pipeline.reset(),this.pipeline.add(i.da.trimmer,i.da.stopWordFilter,i.da.stemmer),this.searchPipeline&&(this.searchPipeline.reset(),this.searchPipeline.add(i.da.stemmer))},i.da.wordCharacters="A-Za-z\xAA\xBA\xC0-\xD6\xD8-\xF6\xF8-\u02B8\u02E0-\u02E4\u1D00-\u1D25\u1D2C-\u1D5C\u1D62-\u1D65\u1D6B-\u1D77\u1D79-\u1DBE\u1E00-\u1EFF\u2071\u207F\u2090-\u209C\u212A\u212B\u2132\u214E\u2160-\u2188\u2C60-\u2C7F\uA722-\uA787\uA78B-\uA7AD\uA7B0-\uA7B7\uA7F7-\uA7FF\uAB30-\uAB5A\uAB5C-\uAB64\uFB00-\uFB06\uFF21-\uFF3A\uFF41-\uFF5A",i.da.trimmer=i.trimmerSupport.generateTrimmer(i.da.wordCharacters),i.Pipeline.registerFunction(i.da.trimmer,"trimmer-da"),i.da.stemmer=function(){var r=i.stemmerSupport.Among,g=i.stemmerSupport.SnowballProgram,u=new function(){var o=[new r("hed",-1,1),new r("ethed",0,1),new r("ered",-1,1),new r("e",-1,1),new r("erede",3,1),new r("ende",3,1),new r("erende",5,1),new r("ene",3,1),new r("erne",3,1),new r("ere",3,1),new r("en",-1,1),new r("heden",10,1),new r("eren",10,1),new r("er",-1,1),new r("heder",13,1),new r("erer",13,1),new r("s",-1,2),new r("heds",16,1),new r("es",16,1),new r("endes",18,1),new r("erendes",19,1),new r("enes",18,1),new r("ernes",18,1),new r("eres",18,1),new r("ens",16,1),new r("hedens",24,1),new r("erens",24,1),new r("ers",16,1),new r("ets",16,1),new r("erets",28,1),new r("et",-1,1),new r("eret",30,1)],h=[new r("gd",-1,-1),new r("dt",-1,-1),new r("gt",-1,-1),new r("kt",-1,-1)],b=[new r("ig",-1,1),new r("lig",0,1),new r("elig",1,1),new r("els",-1,1),new r("l\xF8st",-1,2)],d=[17,65,16,1,0,0,0,0,0,0,0,0,0,0,0,0,48,0,128],v=[239,254,42,3,0,0,0,0,0,0,0,0,0,0,0,0,16],c,n,m,e=new g;this.setCurrent=function(t){e.setCurrent(t)},this.getCurrent=function(){return e.getCurrent()};function k(){var t,s=e.cursor+3;if(n=e.limit,0<=s&&s<=e.limit){for(c=s;;){if(t=e.cursor,e.in_grouping(d,97,248)){e.cursor=t;break}if(e.cursor=t,t>=e.limit)return;e.cursor++}for(;!e.out_grouping(d,97,248);){if(e.cursor>=e.limit)return;e.cursor++}n=e.cursor,n<c&&(n=c)}}function F(){var t,s;if(e.cursor>=n&&(s=e.limit_backward,e.limit_backward=n,e.ket=e.cursor,t=e.find_among_b(o,32),e.limit_backward=s,t))switch(e.bra=e.cursor,t){case 1:e.slice_del();break;case 2:e.in_grouping_b(v,97,229)&&e.slice_del();break}}function w(){var t=e.limit-e.cursor,s;e.cursor>=n&&(s=e.limit_backward,e.limit_backward=n,e.ket=e.cursor,e.find_among_b(h,4)?(e.bra=e.cursor,e.limit_backward=s,e.cursor=e.limit-t,e.cursor>e.limit_backward&&(e.cursor--,e.bra=e.cursor,e.slice_del())):e.limit_backward=s)}function A(){var t,s=e.limit-e.cursor,_,f;if(e.ket=e.cursor,e.eq_s_b(2,"st")&&(e.bra=e.cursor,e.eq_s_b(2,"ig")&&e.slice_del()),e.cursor=e.limit-s,e.cursor>=n&&(_=e.limit_backward,e.limit_backward=n,e.ket=e.cursor,t=e.find_among_b(b,5),e.limit_backward=_,t))switch(e.bra=e.cursor,t){case 1:e.slice_del(),f=e.limit-e.cursor,w(),e.cursor=e.limit-f;break;case 2:e.slice_from("l\xF8s");break}}function C(){var t;e.cursor>=n&&(t=e.limit_backward,e.limit_backward=n,e.ket=e.cursor,e.out_grouping_b(d,97,248)?(e.bra=e.cursor,m=e.slice_to(m),e.limit_backward=t,e.eq_v_b(m)&&e.slice_del()):e.limit_backward=t)}this.stem=function(){var t=e.cursor;return k(),e.limit_backward=t,e.cursor=e.limit,F(),e.cursor=e.limit,w(),e.cursor=e.limit,A(),e.cursor=e.limit,C(),!0}};return function(a){return typeof a.update=="function"?a.update(function(o){return u.setCurrent(o),u.stem(),u.getCurrent()}):(u.setCurrent(a),u.stem(),u.getCurrent())}}(),i.Pipeline.registerFunction(i.da.stemmer,"stemmer-da"),i.da.stopWordFilter=i.generateStopWordFilter("ad af alle alt anden at blev blive bliver da de dem den denne der deres det dette dig din disse dog du efter eller en end er et for fra ham han hans har havde have hende hendes her hos hun hvad hvis hvor i ikke ind jeg jer jo kunne man mange med meget men mig min mine mit mod ned noget nogle nu n\xE5r og ogs\xE5 om op os over p\xE5 selv sig sin sine sit skal skulle som s\xE5dan thi til ud under var vi vil ville vor v\xE6re v\xE6ret".split(" ")),i.Pipeline.registerFunction(i.da.stopWordFilter,"stopWordFilter-da")}})});export default D();
/*! Bundled license information:
lunr-languages/lunr.da.js:
(*!
* Lunr languages, `Danish` language
* https://github.com/MihaiValentin/lunr-languages
*
* Copyright 2014, Mihai Valentin
* http://www.mozilla.org/MPL/
*)
(*!
* based on
* Snowball JavaScript Library v0.3
* http://code.google.com/p/urim/
* http://snowball.tartarus.org/
*
* Copyright 2010, Oleg Mazko
* http://www.mozilla.org/MPL/
*)
*/
//# sourceMappingURL=lunr.da-ABNGX3GR.min.js.map

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