// SPDX-License-Identifier: BSD-3-Clause package main import ( "fmt" "math/rand" "runtime" "strings" "git.froth.zone/sam/awl/util" "github.com/miekg/dns" "github.com/urfave/cli/v2" "golang.org/x/net/idna" ) // Do all the magic CLI crap func prepareCLI() *cli.App { // Custom version string cli.VersionPrinter = func(c *cli.Context) { fmt.Printf("%s version %s, built with %s\n", c.App.Name, c.App.Version, runtime.Version()) } cli.VersionFlag = &cli.BoolFlag{ Name: "v", Usage: "show version and exit", } cli.HelpFlag = &cli.BoolFlag{ Name: "h", Usage: "show this help and exit", } // Hack to get rid of the annoying default on the CLI oldFlagStringer := cli.FlagStringer cli.FlagStringer = func(f cli.Flag) string { return strings.TrimSuffix(oldFlagStringer(f), " (default: false)") } cli.AppHelpTemplate = `{{.Name}} - {{.Usage}} Usage: {{.HelpName}} name [@server] [record] can be a name or an IP address defaults to A arguments can be in any order {{if .VisibleFlags}} Options: {{range .VisibleFlags}}{{.}} {{end}}{{end}}` app := &cli.App{ Name: "awl", Usage: "drill, writ small", Version: "v0.2.1", Flags: []cli.Flag{ &cli.IntFlag{ Name: "port", Aliases: []string{"p"}, Usage: "`` to make DNS query", DefaultText: "53 over plain TCP/UDP, 853 over TLS or QUIC", }, &cli.BoolFlag{ Name: "4", Usage: "force IPv4", }, &cli.BoolFlag{ Name: "6", Usage: "force IPv6", }, &cli.BoolFlag{ Name: "dnssec", Aliases: []string{"D"}, Usage: "enable DNSSEC", }, &cli.BoolFlag{ Name: "json", Aliases: []string{"j"}, Usage: "return the result(s) as JSON", }, &cli.BoolFlag{ Name: "short", Aliases: []string{"s"}, Usage: "print just the results, equivalent to dig +short", }, &cli.BoolFlag{ Name: "tcp", Aliases: []string{"t"}, Usage: "use TCP (default: use UDP)", }, &cli.BoolFlag{ Name: "tls", Aliases: []string{"T"}, Usage: "use DNS-over-TLS", }, &cli.BoolFlag{ Name: "https", Aliases: []string{"H"}, Usage: "use DNS-over-HTTPS", }, &cli.BoolFlag{ Name: "quic", Aliases: []string{"Q"}, Usage: "use DNS-over-QUIC", }, &cli.BoolFlag{ Name: "no-truncate", Usage: "ignore truncation if a UDP request truncates (default: retry with TCP)", }, &cli.BoolFlag{ Name: "aa", Usage: "set AA (Authoratative Answer) flag (default: not set)", }, &cli.BoolFlag{ Name: "tc", Usage: "set tc (TrunCated) flag (default: not set)", }, &cli.BoolFlag{ Name: "z", Usage: "set Z (Zero) flag (default: not set)", }, &cli.BoolFlag{ Name: "cd", Usage: "set CD (Checking Disabled) flag (default: not set)", }, &cli.BoolFlag{ Name: "no-rd", Usage: "UNset RD (Recursion Desired) flag (default: set)", }, &cli.BoolFlag{ Name: "no-ra", Usage: "UNset RA (Recursion Available) flag (default: set)", }, &cli.BoolFlag{ Name: "reverse", Aliases: []string{"x"}, Usage: "do a reverse lookup", }, &cli.BoolFlag{ Name: "debug", Usage: "enable debug logging", Value: false, }, }, Action: doQuery, } return app } // Parse the wildcard arguments, drill style func parseArgs(args []string) (util.Answers, error) { var ( resp util.Response err error ) for _, arg := range args { r, ok := dns.StringToType[strings.ToUpper(arg)] switch { // If it starts with @, it's a DNS server case strings.HasPrefix(arg, "@"): resp.Answers.Server = strings.Split(arg, "@")[1] case strings.Contains(arg, "."): resp.Answers.Name, err = idna.ToUnicode(arg) if err != nil { return util.Answers{}, err } case ok: // If it's a DNS request, it's a DNS request (obviously) resp.Answers.Request = r default: //else, assume it's a name resp.Answers.Name, err = idna.ToUnicode(arg) if err != nil { return util.Answers{}, err } } } // If nothing was set, set a default if resp.Answers.Name == "" { resp.Answers.Name = "." if resp.Answers.Request == 0 { resp.Answers.Request = dns.StringToType["NS"] } } else { if resp.Answers.Request == 0 { resp.Answers.Request = dns.StringToType["A"] } } if resp.Answers.Server == "" { resolv, err := dns.ClientConfigFromFile("/etc/resolv.conf") if err != nil { // Query Google by default, needed for Windows since the DNS library doesn't support Windows // TODO: Actually find where windows stuffs its dns resolvers resp.Answers.Server = "8.8.4.4" } else { resp.Answers.Server = resolv.Servers[rand.Intn(len(resolv.Servers))] } } return util.Answers{Server: resp.Answers.Server, Request: resp.Answers.Request, Name: resp.Answers.Name}, nil }